are they aware of the gas can not spawning with ammo and recharging whilst
dead?

On Mon, Oct 23, 2017 at 7:56 PM, Seth Morton <essbeemor...@gmail.com> wrote:

> I was just about to say that
>
> ------------------------------
> *From:* hlds <hlds-boun...@list.valvesoftware.com> on behalf of Cody Rose
> <staticthev...@gmail.com>
> *Sent:* Monday, October 23, 2017 8:53:19 PM
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Mandatory Team Fortress 2 update coming
>
> No fix for the phlog and gas using the same HudItemEffectMeter ?
>
> On Oct 23, 2017 8:47 PM, "Eric Smith" <er...@valvesoftware.com> wrote:
>
>> We're working on a mandatory update for Team Fortress 2. It should be
>> ready soon. The notes for the update are below.
>>
>> -Eric
>>
>> -----------------------------------
>>
>> - Fixed a client crash related to the Dragon's Fury
>> - Fixed showing only a few weapons instead of the full set when redeeming
>> a War Paint
>> - Fixed an exploit related to the Heavy's health and the G.R.U.
>> - Fixed contract objectives related to the Direct Hit not registering
>> - Fixed contract objectives related to sentries not registering
>> - Fixed War Paints and weapons that came out of campaign cases not
>> displaying the correct rarity
>> - Fixed being unable to turn-in one of the bonus objectives for the Medic
>> contract
>> - Fixed players being able to use the Thermal Thruster during the freeze
>> period at the beginning of the round
>> - Updated koth_lazarus
>>         - Fixed an issue with map-specific sprites not loading
>> - Updated pl_enclosure_final
>>         - Fixed various errors related to textures
>> - Updated cp_mercenarypark
>>         - Fixed enemy players being able to enter opposing spawn rooms
>>         - Fixed an area near cap B where engineers could build in an
>> inaccessible area
>>         - Fixed spawn room doors sometimes becoming blocked
>> - Updated Steam Controller support
>>         - Game controllers which are attached but left idle no longer
>> cause the game to assume that Steam Controller input is desired.
>>         - Reverted configuration change which caused some non-Steam
>> Controller devices to default to using Steam Controller configuration.
>> Users can re-enable this via the Steam Big Picture UI if
>> desired.(Conversely, players who prefer the legacy gamepad mode, should
>> ensure this setting is not enabled.)
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to