Also, The Rescue Ranger no longer has the green display with a wave on it,
and the Festive Jag no longer shows any lights

On Tue, Oct 24, 2017 at 11:43 AM, gcbonini <[email protected]> wrote:

> The Huo-Long Heater also no longer applies afterburn, while the Heavy
> lunchbox items no longer restore upon picking up a health pack at full HP.
>
> -------- Original message --------
> From: ghostboy1225 <[email protected]>
> Date: 10/24/17 3:19 AM (GMT-05:00)
> To: Half-Life dedicated Win32 server mailing list <
> [email protected]>
> Subject: Re: [hlds] Mandatory Team Fortress 2 update coming
>
> are they aware of the gas can not spawning with ammo and recharging whilst
> dead?
>
> On Mon, Oct 23, 2017 at 7:56 PM, Seth Morton <[email protected]>
> wrote:
>
>> I was just about to say that
>>
>> ------------------------------
>> *From:* hlds <[email protected]> on behalf of Cody
>> Rose <[email protected]>
>> *Sent:* Monday, October 23, 2017 8:53:19 PM
>> *To:* Half-Life dedicated Win32 server mailing list
>> *Subject:* Re: [hlds] Mandatory Team Fortress 2 update coming
>>
>> No fix for the phlog and gas using the same HudItemEffectMeter ?
>>
>> On Oct 23, 2017 8:47 PM, "Eric Smith" <[email protected]> wrote:
>>
>>> We're working on a mandatory update for Team Fortress 2. It should be
>>> ready soon. The notes for the update are below.
>>>
>>> -Eric
>>>
>>> -----------------------------------
>>>
>>> - Fixed a client crash related to the Dragon's Fury
>>> - Fixed showing only a few weapons instead of the full set when
>>> redeeming a War Paint
>>> - Fixed an exploit related to the Heavy's health and the G.R.U.
>>> - Fixed contract objectives related to the Direct Hit not registering
>>> - Fixed contract objectives related to sentries not registering
>>> - Fixed War Paints and weapons that came out of campaign cases not
>>> displaying the correct rarity
>>> - Fixed being unable to turn-in one of the bonus objectives for the
>>> Medic contract
>>> - Fixed players being able to use the Thermal Thruster during the freeze
>>> period at the beginning of the round
>>> - Updated koth_lazarus
>>>         - Fixed an issue with map-specific sprites not loading
>>> - Updated pl_enclosure_final
>>>         - Fixed various errors related to textures
>>> - Updated cp_mercenarypark
>>>         - Fixed enemy players being able to enter opposing spawn rooms
>>>         - Fixed an area near cap B where engineers could build in an
>>> inaccessible area
>>>         - Fixed spawn room doors sometimes becoming blocked
>>> - Updated Steam Controller support
>>>         - Game controllers which are attached but left idle no longer
>>> cause the game to assume that Steam Controller input is desired.
>>>         - Reverted configuration change which caused some non-Steam
>>> Controller devices to default to using Steam Controller configuration.
>>> Users can re-enable this via the Steam Big Picture UI if
>>> desired.(Conversely, players who prefer the legacy gamepad mode, should
>>> ensure this setting is not enabled.)
>>>
>>>
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>>>
>>
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>>
>
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