Logmod supports a very rough version but not officially. www.hlsw.de Speak to Strimo in the #hlsw channel on QuakeNet for more information on it.
> -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlds_apps- > [EMAIL PROTECTED] On Behalf Of Brian A. Stumm > Sent: 18 July 2004 21:13 > To: [EMAIL PROTECTED] > Subject: RE: [hlds_apps] RE: Source Engine Query Format > > On Sat, 17 Jul 2004, Detritus wrote: > > > This protocol is available on some HL servers via a plugin and is an > attempt > > at creating a universal protocol. :) > > > > http://www.open-game-protocol.org/ > > where do you get this plugin? Project doesn't seem very active atm. > Interesting though. phpUA_mm is currently providing much of this extended > data in its output and now that qmm exists > (http://www.unitedadmins.com/qmm.php) we will soon have a phpUA_qmm plugin > to do the same for q3 based games. > > > _______________________________________________ > hlds_apps mailing list > [EMAIL PROTECTED] > http://list.valvesoftware.com/mailman/listinfo/hlds_apps _______________________________________________ hlds_apps mailing list [EMAIL PROTECTED] http://list.valvesoftware.com/mailman/listinfo/hlds_apps
