Logmod supports a very rough version but not officially. www.hlsw.de
Speak to Strimo in the #hlsw channel on QuakeNet for more information on it.

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:hlds_apps-
> [EMAIL PROTECTED] On Behalf Of Brian A. Stumm
> Sent: 18 July 2004 21:13
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds_apps] RE: Source Engine Query Format
> 
> On Sat, 17 Jul 2004, Detritus wrote:
> 
> > This protocol is available on some HL servers via a plugin and is an
> attempt
> > at creating a universal protocol. :)
> >
> > http://www.open-game-protocol.org/
> 
> where do you get this plugin? Project doesn't seem very active atm.
> Interesting though. phpUA_mm is currently providing much of this extended
> data in its output and now that qmm exists
> (http://www.unitedadmins.com/qmm.php) we will soon have a phpUA_qmm plugin
> to do the same for q3 based games.
> 
> 
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