Chris Meisinger wrote:

This is neither the time nor place for a Open Source soapbox about the
"Evil" Direct3d and the "Angelic" OpenGL.


No one stated that.

No one really cares which you use, or the reasons for using it.  You should
be thanking God there is a Direct3d, because this lights a fire under the
guys developing OpenGL to catch up.


OpenGL catch up ? er... catch with what ? it's two different things...
But sure, go to DreamCast or Disney and check if they use D3D... or even
windows for their high rendering servers.... you might get surprised.

If it's one thing we've learned, the OpenSource community sucks at graphics,
so having competition is a good thing.  (Lets be honest, TuxRacer isn't that
damn cool and Quake2/3 got old awhile back).


OpenGL has nothing to do with the opensource community. In fact OpenGL
is older than linux itself... Did you know knew that ? nearly 10 years
old....

There's no "Teaming up against the Linux Community", Bill Gates didn't buy
Valve just to piss of the Linux guys and this is not a conspiracy.  If you
care to rant about the "Empire" forcing its graphics medium down your
throat, please drop this list and join one of the 5 million LUG clone lists,
they might actually care.




And you are who exactly to demand us to drop the list ? Another arrogant
braggart with sand instead of brains ?

Thanks,


Chris






-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of muldy
Sent: Wednesday, January 14, 2004 8:26 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Transparent walls with D3D?

   We all know VALVe and Microsoft sleep on the same bed, Microsoft
wants OpenGL out of the way to impose (one more!) the DirectX Api.

   OpenGL is portable, DirectX is not! Don't even talk about WineX, Why
emulate clients if you can make a client for other platforms?

   VALVe has got an excellent game on it's hands, and does not need to
team up with Microsoft or any other major company(ATI?).
   Microsoft & VALVe will chose the requirements for playing Half-Life
from now on...

   Oh well money does matter... We still have the Quake Engine games
(thank you John Carmack) to play on Linux machines.


PS- Anyone saw a MSN banner on Steam? i have: http://muldy.megauser.net/files/valve_soldout.jpg

You can call me paranoid ... i don't care.

Jacek Domanski wrote:



I can, WinXP Pro SP1a, Ti4200 w/ 128DDR, Det 53.03
... on ALL my Customer LAN machines.




Correct me if I'm wrong but AFAIR Valve said that HL2 will only
support D3D. Keep up the bad work Valve, slower and more buggy 3D API
for your new shining game, GL!

--
Kernel Panic
[EMAIL PROTECTED]


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