Thanks for clearing this up... I think I will invest in a straightline Intel w/ 800MHz Frontside BUS and 1 GB RAM (an IDE drive +7500ms) to replace my Celeron 2 GHz w/ 1 GB. What do you think of this configuration?
I am trying to run 3 hlds_l (czero - czero - dod), and 1 srcds_i686 processes concurrently. I have maxplayers set at 24, 16, 24, and 32 respectively... Most of the time the servers don't lag... Only seems to happen when we sustain too many concurrent players, and the CPU usage shoots through the ceiling. Regards, Owen P.S. Valve --> I am really happy that srcds_i686 can sustain so many players with minimal CPU usage. Salute! -----Original Message----- From: Steven Hartland [mailto:[EMAIL PROTECTED] Sent: Friday, October 15, 2004 9:47 AM To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] Dual CPU Usage? For a single server it has little benefit for ANY gameserver. Steve / K ----- Original Message ----- From: "Owen T. Soroke" <[EMAIL PROTECTED]> > Does this go to say that it's pretty pointless to get a Dual CPU > machine for hlds_l / srcds? ================================================ This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone (023) 8024 3137 or return the E.mail to [EMAIL PROTECTED] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

