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Afaik Windows is capped at 500 without some changes, and Linux capped at 333
without some changes which I think is down to some relation with the kernel
frequency.
 Haven't found anyone who's complained on a 333fps server as long as its a
steady 333 and not dropping, same with 500, the key is stable fps at a
reasonable high setting.

 On 10/1/05, Kingsley Foreman <[EMAIL PROTECTED]> wrote:
>
> i would like to know why would care they cant get over 333fps, considering
> most games
> run at 30-60
>
> Kingsley
>
> ----- Original Message -----
> From: "K2" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Saturday, October 01, 2005 5:43 PM
> Subject: RE: [hlds_linux] FPS Cap at 333.44?
>
>
> > Hmm, not true. I started out running CS:S on a box running w2k3, and I
> > could
> > get as high as 512fps at start up, and it'd sustain 450-470fps full (24
> > player, regardless of tickrate).
> >
> > Now I'm running RHEL4, latest and greatest 2.6.x kernel, and I cant
> break
> > the 333fps barrier, and that will get as low as 40-50 fps when full
> (same
> > player count). And I am noticing this on DoD:S as well as CS:S. Crazy
> > thing
> > is tho, the w2k3 box I had was only half as powerful hardware-wise as
> the
> > RHEL4 box I run now.
> >
> > So yeah, I'd like to see some suggestions and/or an explanation as well
> > please.
> >
> > - K2
> > http://www.hardfought.org
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of forb
> > Sent: Friday, September 30, 2005 8:27 PM
> > To: [email protected]
> > Subject: Re: [hlds_linux] FPS Cap at 333.44?
> >
> > Don't quote me on this cause its late, but I'm pretty sure the source
> > engine
> > doesn't go any higher right now (if ever).
> >
> > -forb
> >
> > [EMAIL PROTECTED] wrote:
> >
> >>This is very strange. I have a 2.66ghz P4 that is dedicated to running
> >>our DOD:S private server for right now. It is running the latest 2.6
> >>kernel and on Gentoo. I have set the -tickrate 100 +fps_max 600
> >>sv_maxupdaterate 120 sv_maxrate 25000 and even tried -pingboost 1 and
> >>-pingboost 2
> >>
> >>Oddly enough, the server never goes about 80% CPU during a scrim but
> >>the FPS will not go higher than 333.44 regardless of all these
> >>settings. Any suggestions as to what to look at?
> >>
> >>Regards,
> >>/p
> >>
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> >>
> >>
> >>
> >>
> >
> >
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>
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