-- [ Picked text/plain from multipart/alternative ] Afaik Windows is capped at 500 without some changes, and Linux capped at 333 without some changes which I think is down to some relation with the kernel frequency. Haven't found anyone who's complained on a 333fps server as long as its a steady 333 and not dropping, same with 500, the key is stable fps at a reasonable high setting.
On 10/1/05, Kingsley Foreman <[EMAIL PROTECTED]> wrote: > > i would like to know why would care they cant get over 333fps, considering > most games > run at 30-60 > > Kingsley > > ----- Original Message ----- > From: "K2" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Saturday, October 01, 2005 5:43 PM > Subject: RE: [hlds_linux] FPS Cap at 333.44? > > > > Hmm, not true. I started out running CS:S on a box running w2k3, and I > > could > > get as high as 512fps at start up, and it'd sustain 450-470fps full (24 > > player, regardless of tickrate). > > > > Now I'm running RHEL4, latest and greatest 2.6.x kernel, and I cant > break > > the 333fps barrier, and that will get as low as 40-50 fps when full > (same > > player count). And I am noticing this on DoD:S as well as CS:S. Crazy > > thing > > is tho, the w2k3 box I had was only half as powerful hardware-wise as > the > > RHEL4 box I run now. > > > > So yeah, I'd like to see some suggestions and/or an explanation as well > > please. > > > > - K2 > > http://www.hardfought.org > > > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of forb > > Sent: Friday, September 30, 2005 8:27 PM > > To: [email protected] > > Subject: Re: [hlds_linux] FPS Cap at 333.44? > > > > Don't quote me on this cause its late, but I'm pretty sure the source > > engine > > doesn't go any higher right now (if ever). > > > > -forb > > > > [EMAIL PROTECTED] wrote: > > > >>This is very strange. I have a 2.66ghz P4 that is dedicated to running > >>our DOD:S private server for right now. It is running the latest 2.6 > >>kernel and on Gentoo. I have set the -tickrate 100 +fps_max 600 > >>sv_maxupdaterate 120 sv_maxrate 25000 and even tried -pingboost 1 and > >>-pingboost 2 > >> > >>Oddly enough, the server never goes about 80% CPU during a scrim but > >>the FPS will not go higher than 333.44 regardless of all these > >>settings. Any suggestions as to what to look at? > >> > >>Regards, > >>/p > >> > >>---------------------------------------------------------------- > >>This message was sent using IMP, the Internet Messaging Program. > >> > >> > >>_______________________________________________ > >>To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > >>http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > >> > >> > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

