Yep, source uses both TCP and UDP.
On Nov 14, 2005, at 5:20 PM, James Tucker wrote:
TCP eh?
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Erik Hollensbe
Sent: 14 November 2005 19:31
To: [email protected]
Subject: Re: [hlds_linux] motd.txt not working
On Nov 14, 2005, at 11:22 AM, James Tucker wrote:
How big is a game command packet, the network object container for
this data?
I stated this earlier, it's 1600 bytes on the TCP side (for
source, at least), which is likely the culprit.
--
Erik Hollensbe
[EMAIL PROTECTED]
_______________________________________________
To unsubscribe, edit your list preferences, or view the list
archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
_______________________________________________
To unsubscribe, edit your list preferences, or view the list
archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
--
Erik Hollensbe
[EMAIL PROTECTED]
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux