What exactly do symbolic links have to do with files contained in
memory?

On Jan 25, 2006, at 9:58 PM, Joseph Laws wrote:

Shouldn't have that much effect...the clients are all sym linked so
they
having all those files in memory.  I can remove their account and all
their files but if their process was not disabled then they
continue to
operate as normal.  HLDS does not have this problem.

Erik Hollensbe wrote:


That might have to do with file locking, and it's probably not in
your best interest to muck with a live source server's base.

On Jan 25, 2006, at 4:40 PM, Joseph Laws wrote:

Thank god, thought it was just me.  I don't even host the game,
just for
a friend...and I'm babysitting this updater tool.  Anyone else have
this
problem a lot for CS Source updating?  It sticks forever,
especially if
a Source server is in operation at the time.

Mike Norton wrote:

So far its a nightmare.  My server is stuck on

Updating 'Day of Defeat Source Base Content' from version 7 to
version 9

Been sitting there for over 20 min.

Come on VALVE.  First the mess of a release now this?  Please give
the
DoD:S community some consideration.



On 1/25/06, Mike Norton <[EMAIL PROTECTED]> wrote:


Ok, I am very glad Kalt is out.  BUT ITS WEDNESDAY!!!!!!

Cal League night!!!!  Come On!!!!


Let see if we can match tonight



On 1/25/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:


We have released an update to Day of Defeat: Source. This
update is
required. Run the hldsupdatetool to get it.

This release adds a new map, dod_kalt.

- Alfred

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Mike Norton
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ManO-iGO





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Mike Norton
http://www.dev4gamers.com
http://www.gmpodcasting.net

ManO-iGO

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