Cheaters continue to flourish becuase the pain of cheating is not steep
enough. Until you make the pain harsh enough that cheaters think twice
before attempting to cheat they will continue to do so. I won't get on
my soap box about how we the gaming community haven't made the
cheaters/hackers totally unaccepted yet.......
Crazy_One
kama wrote:
I am not too keen to have a pb sollution with global bans. Bans should be
to a specific game or serie. There are too many parts that can go wrong.
New game lanched and false detection and he cant play any of his games.
I think VAC2 is quite good on paper. Delayed banning is a good thing. I
dont know how often they update their cheatdatabase, but hopefully they
should work with it constantly and they should update it more often. If we
get more of the little loglines that they get VAC2 banned, we will
appriciate it more.
And all of you that are complaining about VAC2 not working on your league.
Require that they all record a demo or have a hltv that are recording.
Most of the cheats can be found by looking at demos, its still the fastest
way of detecting a cheater.
/Bjorn
On Thu, 16 Feb 2006, Bryan wrote:
I would like to add a different aspect to this. When cheat programs
actively kicked players from the server for using or turning on thier
cheats it gave the cheaters feedback that their coding wasn't working.
With the delayed banning this can and does give the cheaters a moment to
stop and worry as to whether or not they will be banned. Having been in
gaming for 8 years as well as admining all our servers from Quake 1 to
BF2 currently I have always kept myself aware of what the cheat sites
are discussing both publicly and privately. The delayed banning tactic
is having definate impacts on cheaters. They no longer have the
confidence that their programming has gone undetected. I think VAC
should take BF2s approach, if they are Globally banned on one program
they are banned on all others supported by Punkbuster. I would vote to
keep the delayed banning.
Crazy_One
FaTe's Minions
aprand wrote:
Especially when your talking leagues, immediate response to cheats
would be
nice. If you are playing against a team/player that cheats, and that team
wins, and 2 months later they get banned, well it doesn't help your team
advance, or even worst, get back the prize money you may have lost due to
the cheat! And, in actuality, I would like to have some confidence in my
fellow players that they are, in fact, NOT cheating. Unfortunately,
the only
way to do this is with an immediate repose cheat detection program. I
realize that AC lags behind cheats, you cant cure a disease that doesn't
exist yet, but better coding of the engine and rapid response to new
exploits will go along way. Of course, this means an accurate way of
reporting cheats as well, not just blatant accusations. Demos are the
best
way, they also educate your admins on what cheats REALLY look like. I
used
to have a nice database of demos of players who had installed cheats
then
played and demoed so as to demonstrate what certain cheats actually
looked
like from 1st person and 3rd person, but alas that was many "new cheats"
ago. So many feel, " I'm so damn good, if you kill me with 3 HS and
spam me
through the wall your cheating!" I'm not even that good and I get banned
sometimes, by admins who claim vast experience and knowledge and
"know" what
a cheat looks like. Sorry, a bit off topic maybe, but we really need a
dependable AC in order to both enjoy and compete.
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