Not only that, but it will lure them and anybody who
they release their code to into a false sense of
security.  They use it, and then more and more use it,
and then suddenly they all get banned.  Sorta building
up a userbase and then crushing it quickly :)  It's a
win-lose situation: you allow some people to get away
with it for a while, but then they eventually get what
they deserve.  Another point is that people may be
worried about using their hacks, because I know that
at least for myself, I do not want to have to shell
out more money for a game that I already purchased :P

--- Bryan <[EMAIL PROTECTED]> wrote:

> Think of it this way. If a cheater is writing code
> and he wants to test
> it out to see if it is working or not. He joins a
> server and boom he is
> kicked for using a cheat? What has this done? It has
> just showed him
> what the Anti-cheat software is looking for and
> where he  need to change
> his code. Trust me when I say these cheaters and
> hackers are not some
> dumb punk on the street corner. They are clever
> folks and they test the
> system constantly to find out what works and what
> doesn't. Some of your
> best anti-cheat programers are former cheaters
> themselves. Kicking them
> instantly upon the detection of a cheat gives them
> positive feedback on
> how well they wrote their code. In a sense instant
> kicks are helping the
> cheaters and hackers out.
>
> Crazy_One
>
> aprand wrote:
>
> > Subject: Re: [hlds_linux] Updating VAC2
> >   Pro-active means acting in advance. While there
> might be SOME
> > pro-active
> > measures valve can take, by making sure there are
> no erors or exploits on
> > thier code, VAC needs to look for specific markers
> or files that need to
> > already exist, else how can they be found? As for
> the need of some
> > kind of
> > list m0gley: If you have a spyware program, and it
> never says it
> > caught any
> > spyware, how do you know it works? Would you keep
> such a program? No, we
> > need to see results. As for delayed banning: think
> of this Bryan, is it
> > better for a thief to be afraid he might be
> caught, or for him to
> > actually
> > GET CAUGHT IN THE ACT. If you saw a guy speeding,
> driving recklessly,
> > and he
> > was pulled over WHILE he was commiting the act,
> this would protect others
> > from his reckless actions. While cheating doesnt
> measure up in
> > importance,
> > still there is great satisfaction in knowing that
> the cheater got caught
> > when he committed the crime, not a week later. So
> what if he thinks he
> > got
> > away with it. Do you think being banned a week
> later will deter him from
> > cheating more than if it happens on his first
> experiance? Which would
> > deter
> > you more, getting caught the 1st time, every time,
> or being able to play
> > with your cheats a week or 2 before you get
> caught? Seems the latter
> > would
> > actually promote the idea "I can have fun for a
> week or 2 before that
> > stupid
> > VAC program gets me, its so lame!" Cheats arent
> detected when they first
> > come out anyway, so as to the feedback to the
> cheat coders, if its a week
> > after the cheat comes out (and that would be very
> quick, if VAC bans
> > as soon
> > as it learns of, codes for, updates for, or
> detects..still takes some
> > time,
> > reactive right?) or 2 weeks, if we "delay ban" I
> think the coders will
> > get
> > about the same feedback.
> >    Now, as to the cost of coding vs opensource, as
> we all know in many
> > (not
> > all) cases when a company is producing a high
> level, well coded, well
> > tested
> > software with many coders, continuas updates, etc,
> they would like to get
> > paid, because thier product has high expectations
> to work, and they
> > have a
> > business and reputation that depends on it. Not to
> say some free programs
> > aren't fantastic and work as well, but percentage
> wise, and when dealing
> > with something we deem "very important", usually
> professionally coded
> > programs perform better. So if someone developed
> such a program, wouldn't
> > leagues, clans, communities that are serious about
> stopping cheaters
> > buy it,
> > as long as it wasn't too extravagantly priced? I
> would! If it worked.
> > Windows has security updates, but don't millions
> buy firewall, spam
> > protection, spyware programs, virus detection,
> even though there are free
> > versions of these?
> >   Sorry for the long post again, but I really hate
> cheating, and I hate
> > thinking people cheat. I hate seeing people that
> are skilled called
> > cheaters, and I hate seeing people FLAUNTING their
> cheats in some servers
> > (speed hacks and spinning aimbots, ones that are
> no-brainers, but still
> > don't get caught WHILE THEIR BEING ARROGANT
> CHEATING ASSHOLES!).
> > 'nuff said
> >
> >
> >
> > _______________________________________________
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> > please visit:
> >
>
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> >
> >
> >
>
>
>
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>
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