Think of it this way. If a cheater is writing code and he wants to test
it out to see if it is working or not. He joins a server and boom he is
kicked for using a cheat? What has this done? It has just showed him
what the Anti-cheat software is looking for and where he  need to change
his code. Trust me when I say these cheaters and hackers are not some
dumb punk on the street corner. They are clever folks and they test the
system constantly to find out what works and what doesn't. Some of your
best anti-cheat programers are former cheaters themselves. Kicking them
instantly upon the detection of a cheat gives them positive feedback on
how well they wrote their code. In a sense instant kicks are helping the
cheaters and hackers out.

Crazy_One

aprand wrote:

Subject: Re: [hlds_linux] Updating VAC2
  Pro-active means acting in advance. While there might be SOME
pro-active
measures valve can take, by making sure there are no erors or exploits on
thier code, VAC needs to look for specific markers or files that need to
already exist, else how can they be found? As for the need of some
kind of
list m0gley: If you have a spyware program, and it never says it
caught any
spyware, how do you know it works? Would you keep such a program? No, we
need to see results. As for delayed banning: think of this Bryan, is it
better for a thief to be afraid he might be caught, or for him to
actually
GET CAUGHT IN THE ACT. If you saw a guy speeding, driving recklessly,
and he
was pulled over WHILE he was commiting the act, this would protect others
from his reckless actions. While cheating doesnt measure up in
importance,
still there is great satisfaction in knowing that the cheater got caught
when he committed the crime, not a week later. So what if he thinks he
got
away with it. Do you think being banned a week later will deter him from
cheating more than if it happens on his first experiance? Which would
deter
you more, getting caught the 1st time, every time, or being able to play
with your cheats a week or 2 before you get caught? Seems the latter
would
actually promote the idea "I can have fun for a week or 2 before that
stupid
VAC program gets me, its so lame!" Cheats arent detected when they first
come out anyway, so as to the feedback to the cheat coders, if its a week
after the cheat comes out (and that would be very quick, if VAC bans
as soon
as it learns of, codes for, updates for, or detects..still takes some
time,
reactive right?) or 2 weeks, if we "delay ban" I think the coders will
get
about the same feedback.
   Now, as to the cost of coding vs opensource, as we all know in many
(not
all) cases when a company is producing a high level, well coded, well
tested
software with many coders, continuas updates, etc, they would like to get
paid, because thier product has high expectations to work, and they
have a
business and reputation that depends on it. Not to say some free programs
aren't fantastic and work as well, but percentage wise, and when dealing
with something we deem "very important", usually professionally coded
programs perform better. So if someone developed such a program, wouldn't
leagues, clans, communities that are serious about stopping cheaters
buy it,
as long as it wasn't too extravagantly priced? I would! If it worked.
Windows has security updates, but don't millions buy firewall, spam
protection, spyware programs, virus detection, even though there are free
versions of these?
  Sorry for the long post again, but I really hate cheating, and I hate
thinking people cheat. I hate seeing people that are skilled called
cheaters, and I hate seeing people FLAUNTING their cheats in some servers
(speed hacks and spinning aimbots, ones that are no-brainers, but still
don't get caught WHILE THEIR BEING ARROGANT CHEATING ASSHOLES!).
'nuff said



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