On 18/01/2007, at 1:16 PM, Valtteri Kiviniemi wrote:
Also, if i run 32bit HLDS servers in 64bit debian the server fps is only 333. Why? With 64bit binary the fps is constant 500, and CPU usage is only a few percent.
64 bit hlds native is no longer supported by Valve. It did run considerably better, but they haven't maintained it for well over a year. You have to choose between a binary suited to your architecture, or a binary which has all the latest patches. I opted for the latter with my machines, but I know other admins have chosen to stick with the old 64bit builds. I do wonder if the compulsory advertising within cs 1.6 games will cause the 64 bit build engine to become incompatible with 1.6 clients. If so you'll have no choice but to move to the 32 bit builds. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

