Yeah, true. But dont fix it if it ain't broken. :) I'll change to 32bit
only when 64bit won't work anymore.

--
Valtteri

Andrew Forsberg kirjoitti:
On 18/01/2007, at 1:16 PM, Valtteri Kiviniemi wrote:

Also, if i run 32bit HLDS servers in 64bit debian the server fps is
only
333. Why?

With 64bit binary the fps is constant 500, and CPU usage is only a few
percent.

64 bit hlds native is no longer supported by Valve. It did run
considerably better, but they haven't maintained it for well over a
year. You have to choose between a binary suited to your
architecture, or a binary which has all the latest patches. I opted
for the latter with my machines, but I know other admins have chosen
to stick with the old 64bit builds.

I do wonder if the compulsory advertising within cs 1.6 games will
cause the 64 bit build engine to become incompatible with 1.6
clients. If so you'll have no choice but to move to the 32 bit builds.

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