AnAkIn . wrote:
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Hello,
There seem to be a problem on my server since the last update, when the
timeleft reachs 0:00 (mp_timelimit), the map automatically goes in sudden
death or change. This happen on cp_ maps and shouldn't happen, the map
should change at the end of the map/round time if the timeleft is 0:00
(mp_timelimit).
Yep, it happens to us too. I've gone back over the map-specific .cfg
files for these maps (like cp_dustbowl) and set mp_timelimit 0 and
mp_stalemate_enable 0 on them to try to see if it would help.
However there just hasn't really been any activity on the server since
the night the last update got released, and TBH we haven't felt like
sitting there as the only 2 players on the server for 2+ hours to try to
get other players to come on until we can get a good game going. It
seems like once you hit around 7-8 players on the server, it fills up
quickly after that -- but getting/keeping that first 7-8 players to show
up isn't always easy.
We're pretty much burning out on this game. Too much server maint/work
(especially when updates come out, having to figure out how to work
around a problem that didn't exist before the update), and WAY too much
babysitting while trying to play.
vw
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