Will mp_timelimit still be relevant in other cp maps
(Granary/Well/Badlands)? Ideally, mp_timelimit expiring, if set, on
said maps and similar custom maps would force an immediate sudden
death/stalemate.

Ryan

On Sun, Feb 24, 2008 at 9:54 AM, Eric Smith <[EMAIL PROTECTED]> wrote:
> Ending the map in the middle of a round and going to intermission when 
> mp_timelimit hits (on maps like Dustbowl and GravelPit) is a bug.  We'll fix 
> it in the next update.
>
>  -Eric
>
>
>
>
>  -----Original Message-----
>  From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus
>  Sent: Sunday, February 24, 2008 4:00 AM
>  To: [email protected]
>  Subject: Re: Re[2]: [hlds_linux] Map changing at timelimit instead of end of 
> round time.
>
>  --
>  [ Picked text/plain from multipart/alternative ]
>  Brr. It's nonsense. Then there is no meaning for the team that has
>  lost more rounds to even try to defend - they will lose anyway or
>  what? I don't like this new system or whatever we could call it.
>  Please do something about this.
>   Quoting "AnAkIn ." : --
>   [ Picked text/plain from multipart/alternative ]
>   Hmm..now I'm not sure if it's intended or not. Maybe the way it was
>  before
>   was a bug and it was fixed?
>   The team which win is the team which has won the most rounds I
>  think.
>   2008/2/22, Andrius Pirus :
>   --
>   [ Picked text/plain from multipart/alternative ]
>   And also- why there could be such a situation (for example - in
>   dustbowl) -  that if a team is defending and timelimit reaches 30
>   (mp_timelimit 30), then team who is attacking (even not defending)
>   wins, and then map changes. Please rollback it.
>   Quoting CYBORG : Здравствуйте, Adam.
>   Вы писали 21 февраля 2008 г., 17:46:28:
>   On Thu, 21 Feb 2008 12:07:49 +0100
>   "AnAkIn ."  wrote:
>   There seem to be a problem on my server since the last update, when
>   the timeleft reachs 0:00 (mp_timelimit), the map automatically goes
>   in sudden death or change. This happen on cp_ maps and shouldn't
>   happen, the map should change at the end of the map/round time if
>   the
>   timeleft is 0:00 (mp_timelimit).
>   I can confirm that this is also happening on my server since the
>   recent updates.
>   --atj
>   _______________________________________________
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>   __________ Информация NOD32 2877 (20080215) __________
>   Это сообщение проверено Антивирусной системой NOD32.
>   http://www.eset.com
>   Hmmm, seems like good event on the server.
>   I want use SD mele only mode, on my server, but the VALVE remove
>   mp_teststalemate cvar.
>   So, many map can't reach SD mode.
>   --
>   С уважением,
>   CYBORG                          mailto:[EMAIL PROTECTED]
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