Try to mount the filesystem with noatime option or whatever option that represent it in Linux. I only use FreeBSD.
in freebsd: # mount -u -o noatime /dev/da2a /games /Bjorn On Wed, 17 Sep 2008, Saint K. wrote: > The files are only used by 1 server. We give each TF2 server its own > directory. > > About the file system I wouldn't know. We use a default EXT3 file system > which gets installed when you install Debian Etch. > > Cheers, > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of kama > Sent: Wednesday, September 17, 2008 1:14 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Random map corruption > > > Why would any map get corrupted? They should always be static. And be > opened with the r flag, not the rw flag and only read to memory. Maybe > they should lock the file to be safe. To my sparse knowledge it looks like > a bug. > > It could maybe be filesystem related. Like changing the filesystem not to > update the access time everytime, would that help? Especially if you have > several servers that access the maps on the same place. > > I had a problem when I used symlinked data. But this was a plugin issue. I > had symlinked a file that did get updated and when two servers changed map > at the same time it got corrupted. Not symlinking that file solved the > problem, but it was quite hard to figure out what file got corrupted, > since it didnt got reported on to the screen. A reinstall of AMX where the > only sollution. > > /Bjorn > > On Wed, 17 Sep 2008, Ronny Schedel wrote: > > > We experience the same problem with an Intel Q6600 and source games (CSS, > > DODS, TF2). This happens once a month. The map gets corrupted on hard > disk. > > We had no problem before with an Intel Core2Duo. Can be also a kernel > issue. > > What hardware/kernel do you use? > > > > Best regards > > > > Ronny > > > > > Hi, > > > > > > Since the Heavy update we're experiencing a old bug on our servers. > Every > > > now and then a map randomly gets corrupted, and when clients try to > > > connect > > > they receive the error 'your map is different from the server'. Each > time > > > its on a different map, and we'll have to replace the map with a copy of > > > the > > > original to make it work again. > > > > > > Anyone els here experiencing this issue, and perhaps know a way how to > > > block > > > this from happening? > > > > > > Cheers, > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

