The server contains a Tyan motherboard with a Intel Xeon Qcore X3550, 4GB
non-ecc mem and a 10K raptor disk.

The kernel is a 1000Hz 2.6.26-1 kernel.

Cheers

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ronny
Schedel
Sent: Wednesday, September 17, 2008 12:47 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Random map corruption

We experience the same problem with an Intel Q6600 and source games (CSS, 
DODS, TF2). This happens once a month. The map gets corrupted on hard disk. 
We had no problem before with an Intel Core2Duo. Can be also a kernel issue.

What hardware/kernel do you use?

Best regards

Ronny

> Hi,
>
> Since the Heavy update we're experiencing a old bug on our servers. Every
> now and then a map randomly gets corrupted, and when clients try to 
> connect
> they receive the error 'your map is different from the server'. Each time
> its on a different map, and we'll have to replace the map with a copy of 
> the
> original to make it work again.
>
> Anyone els here experiencing this issue, and perhaps know a way how to 
> block
> this from happening?
>
> Cheers,
>
>
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> 


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