Send my fucking never messaj!!! okeeee asshollsssss

> From: [EMAIL PROTECTED]> To: [email protected]> Date: Wed, 17 
> Sep 2008 15:29:40 +0200> Subject: Re: [hlds_linux] Random map corruption> > 
> Sadly, every thread is hijacked by these morons.> > Valve, could you please 
> install a brain check before someone can join this > mailing list? An easy 
> question like "1 + 2 = ?" would be enough to stop > these dorks.> > > Send my 
> never a messaj!!!! OKE!> >> >> From: [EMAIL PROTECTED]> To: 
> [email protected]> > >> Date: Wed, 17 Sep 2008 13:24:42 
> +0200> Subject: Re: [hlds_linux] Random > >> map corruption> > The files are 
> only used by 1 server. We give each TF2 > >> server its own> directory.> > 
> About the file system I wouldn't know. We > >> use a default EXT3 file 
> system> which gets installed when you install > >> Debian Etch.> > Cheers,> 
> -----Original Message-----> From: > >> [EMAIL PROTECTED]> > >> [mailto:[EMAIL 
> PROTECTED] On Behalf Of kama> > >> Sent: Wednesday, September 17, 2008 1:14 
> PM> To: Half-Life dedicated > >> Linux server mailing list> Subject: Re: 
> [hlds_linux] Random map > >> corruption> > > Why would any map get corrupted? 
> They should always be > >> static. And be> opened with the r flag, not the rw 
> flag and only read to > >> memory. Maybe> they should lock the file to be 
> safe. To my sparse > >> knowledge it looks like> a bug.> > It could maybe be 
> filesystem related. > >> Like changing the filesystem not to> update the 
> access time everytime, > >> would that help? Especially if you have> several 
> servers that access the > >> maps on the same place.> > I had a problem when 
> I used symlinked data. > >> But this was a plugin issue. I> had symlinked a 
> file that did get updated > >> and when two servers changed map> at the same 
> time it got corrupted. Not > >> symlinking that file solved the> problem, but 
> it was quite hard to figure > >> out what file got corrupted,> since it didnt 
> got reported on to the > >> screen. A reinstall of AMX where the> only 
> sollution.> > /Bjorn> > On > >> Wed, 17 Sep 2008, Ronny Schedel wrote:> > > 
> We experience the same > >> problem with an Intel Q6600 and source games 
> (CSS,> > DODS, TF2). This > >> happens once a month. The map gets corrupted 
> on hard> disk.> > We had no > >> problem before with an Intel Core2Duo. Can 
> be also a kernel> issue.> > > >> What hardware/kernel do you use?> >> > Best 
> regards> >> > Ronny> >> > > > >> Hi,> > >> > > Since the Heavy update we're 
> experiencing a old bug on our > >> servers.> Every> > > now and then a map 
> randomly gets corrupted, and when > >> clients try to> > > connect> > > they 
> receive the error 'your map is > >> different from the server'. Each> time> > 
> > its on a different map, and > >> we'll have to replace the map with a copy 
> of> > > the> > > original to > >> make it work again.> > >> > > Anyone els 
> here experiencing this issue, > >> and perhaps know a way how to> > > block> 
> > > this from happening?> > >> > >> > > Cheers,> > >> > >> > > > >> 
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> _________________________________________________________________> > De 
> leukste online filmpjes vind je op MSN Video!> > 
> http://video.msn.com/video.aspx?mkt=nl-nl> > 
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Jouw nieuws en entertainment, vind je op MSN.nl!
http://nl.msn.com/
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