Send my never a messaj!!!! OKE!

> From: [EMAIL PROTECTED]> To: [email protected]> Date: Wed, 17 
> Sep 2008 13:24:42 +0200> Subject: Re: [hlds_linux] Random map corruption> > 
> The files are only used by 1 server. We give each TF2 server its own> 
> directory.> > About the file system I wouldn't know. We use a default EXT3 
> file system> which gets installed when you install Debian Etch.> > Cheers,> 
> -----Original Message-----> From: [EMAIL PROTECTED]> [mailto:[EMAIL 
> PROTECTED] On Behalf Of kama> Sent: Wednesday, September 17, 2008 1:14 PM> 
> To: Half-Life dedicated Linux server mailing list> Subject: Re: [hlds_linux] 
> Random map corruption> > > Why would any map get corrupted? They should 
> always be static. And be> opened with the r flag, not the rw flag and only 
> read to memory. Maybe> they should lock the file to be safe. To my sparse 
> knowledge it looks like> a bug.> > It could maybe be filesystem related. Like 
> changing the filesystem not to> update the access time everytime, would that 
> help? Especially if you have> several servers that access the maps on the 
> same place.> > I had a problem when I used symlinked data. But this was a 
> plugin issue. I> had symlinked a file that did get updated and when two 
> servers changed map> at the same time it got corrupted. Not symlinking that 
> file solved the> problem, but it was quite hard to figure out what file got 
> corrupted,> since it didnt got reported on to the screen. A reinstall of AMX 
> where the> only sollution.> > /Bjorn> > On Wed, 17 Sep 2008, Ronny Schedel 
> wrote:> > > We experience the same problem with an Intel Q6600 and source 
> games (CSS,> > DODS, TF2). This happens once a month. The map gets corrupted 
> on hard> disk.> > We had no problem before with an Intel Core2Duo. Can be 
> also a kernel> issue.> > What hardware/kernel do you use?> >> > Best regards> 
> >> > Ronny> >> > > Hi,> > >> > > Since the Heavy update we're experiencing a 
> old bug on our servers.> Every> > > now and then a map randomly gets 
> corrupted, and when clients try to> > > connect> > > they receive the error 
> 'your map is different from the server'. Each> time> > > its on a different 
> map, and we'll have to replace the map with a copy of> > > the> > > original 
> to make it work again.> > >> > > Anyone els here experiencing this issue, and 
> perhaps know a way how to> > > block> > > this from happening?> > >> > > 
> Cheers,> > >> > >> > > _______________________________________________> > > 
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