Hello,

crashing at startup even with

export LD_LIBRARY_PATH=".:$LD_LIBRARY_PATH"
./hlds_i686 -game cstrike -port 27032 +map de_dust2

Kveri

Kveri  wrote / napísal(a):
> same here, vanilla server installed with ./steam -command update -game 
> cstrike -dir .
> chmod +x hlds_run
> ./hlds_run -game cstrike +map de_dust2 -maxplayers 12 -port 27033
>
> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
> Continuing with current version anyway.
> ./hlds_run: line 342: 10350 Segmentation fault      (core dumped) $HL_CMD
>
> Martin
>
> crow  wrote / napísal(a):
>   
>> Hi!
>>
>> All of our servers are constantly crashing after the last
>> update (AMD Opteron, Kernel 2.6.21 #1 SMP PREEMPT).
>>
>> Please fix it asap.
>>
>> GDB output:
>>
>> Auto detecting CPU
>> Using AMD Optimised binary.
>> Enabling debug mode
>> Auto-restarting the server on crash
>>
>> Console initialized.
>> scandir failed:/usr/local/games/cs/./valve/SAVE
>> scandir failed:/usr/local/games/cs/./platform/SAVE
>> Protocol version 48
>> Exe version 1.1.2.6/Stdio (cstrike)
>> Exe build: 17:26:40 Aug 27 2008 (4352)
>> STEAM Auth Server
>> couldn't exec language.cfg
>> scandir failed:/usr/local/games/cs/./valve/SAVE
>> scandir failed:/usr/local/games/cs/./platform/SAVE
>> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
>> Continuing with current version anyway.
>> ./hlds_run: line 342: 20989 Segmentation fault      (core dumped) $HL_CMD
>> Cannot access memory at address 0xb7faf4e8
>> Cannot access memory at address 0xbf9f5ce0
>> /usr/local/games/cs/debug.cmds:3: Error in sourced command file:
>> Cannot access memory at address 0xb7faf4e8
>> email debug.log to [EMAIL PROTECTED]
>> Thu Oct 23 10:35:20 CEST 2008: Server restart in 10 seconds
>> Thu Oct 23 10:35:25 CEST 2008: Server Quit
>>
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>>
>>   
>>     
>
>
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>   


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