Lemme guess you seeing this through HLSW or a web script?? Alfred said earlier that the server queries have been updated to the source style so any tool or script that queries the GS will think it's a source based server.
> Arguably we have the weirdest outcome of this: > > We updated a 1.6 server to v48 - customer quickly reports back claiming > that his server is now advertising itself as CSS/HL2. Investigated it, > and he was right - the server is displaying itself as CSS - the files > are 100% HLDS.. but HLSW & connecting is claiming it to be HL2/CSS. > > Never seen that one before - well played Valve. > > Ryan > > Crazy Canucks wrote: >> I haven't noticed any stability problems, but my cpu load went up by >> what appears to be around 20 - 30% >> >> Drek >> >> Kveri wrote: >> >>> same here, vanilla server installed with ./steam -command update -game >>> cstrike -dir . >>> chmod +x hlds_run >>> ./hlds_run -game cstrike +map de_dust2 -maxplayers 12 -port 27033 >>> >>> [S_API FAIL] SteamAPI_Init() failed; unable to update local >>> steamclient. >>> Continuing with current version anyway. >>> ./hlds_run: line 342: 10350 Segmentation fault (core dumped) >>> $HL_CMD >>> >>> Martin >>> >>> crow wrote / napísal(a): >>> >>> >>>> Hi! >>>> >>>> All of our servers are constantly crashing after the last >>>> update (AMD Opteron, Kernel 2.6.21 #1 SMP PREEMPT). >>>> >>>> Please fix it asap. >>>> >>>> GDB output: >>>> >>>> Auto detecting CPU >>>> Using AMD Optimised binary. >>>> Enabling debug mode >>>> Auto-restarting the server on crash >>>> >>>> Console initialized. >>>> scandir failed:/usr/local/games/cs/./valve/SAVE >>>> scandir failed:/usr/local/games/cs/./platform/SAVE >>>> Protocol version 48 >>>> Exe version 1.1.2.6/Stdio (cstrike) >>>> Exe build: 17:26:40 Aug 27 2008 (4352) >>>> STEAM Auth Server >>>> couldn't exec language.cfg >>>> scandir failed:/usr/local/games/cs/./valve/SAVE >>>> scandir failed:/usr/local/games/cs/./platform/SAVE >>>> [S_API FAIL] SteamAPI_Init() failed; unable to update local >>>> steamclient. >>>> Continuing with current version anyway. >>>> ./hlds_run: line 342: 20989 Segmentation fault (core dumped) >>>> $HL_CMD >>>> Cannot access memory at address 0xb7faf4e8 >>>> Cannot access memory at address 0xbf9f5ce0 >>>> /usr/local/games/cs/debug.cmds:3: Error in sourced command file: >>>> Cannot access memory at address 0xb7faf4e8 >>>> email debug.log to [EMAIL PROTECTED] >>>> Thu Oct 23 10:35:20 CEST 2008: Server restart in 10 seconds >>>> Thu Oct 23 10:35:25 CEST 2008: Server Quit >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

