Lemme guess you seeing this through HLSW or a web script??  Alfred said
earlier that the server queries have been updated to the source style so
any tool or script that queries the GS will think it's a source based
server.


> Arguably we have the weirdest outcome of this:
>
> We updated a 1.6 server to v48 - customer quickly reports back claiming
> that his server is now advertising itself as CSS/HL2. Investigated it,
> and he was right - the server is displaying itself as CSS - the files
> are 100% HLDS.. but HLSW & connecting is claiming it to be HL2/CSS.
>
> Never seen that one before - well played Valve.
>
> Ryan
>
> Crazy Canucks wrote:
>> I haven't noticed any stability problems, but my cpu load went up by
>> what appears to be around 20 - 30%
>>
>> Drek
>>
>> Kveri wrote:
>>
>>> same here, vanilla server installed with ./steam -command update -game
>>> cstrike -dir .
>>> chmod +x hlds_run
>>> ./hlds_run -game cstrike +map de_dust2 -maxplayers 12 -port 27033
>>>
>>> [S_API FAIL] SteamAPI_Init() failed; unable to update local
>>> steamclient.
>>> Continuing with current version anyway.
>>> ./hlds_run: line 342: 10350 Segmentation fault      (core dumped)
>>> $HL_CMD
>>>
>>> Martin
>>>
>>> crow  wrote / napísal(a):
>>>
>>>
>>>> Hi!
>>>>
>>>> All of our servers are constantly crashing after the last
>>>> update (AMD Opteron, Kernel 2.6.21 #1 SMP PREEMPT).
>>>>
>>>> Please fix it asap.
>>>>
>>>> GDB output:
>>>>
>>>> Auto detecting CPU
>>>> Using AMD Optimised binary.
>>>> Enabling debug mode
>>>> Auto-restarting the server on crash
>>>>
>>>> Console initialized.
>>>> scandir failed:/usr/local/games/cs/./valve/SAVE
>>>> scandir failed:/usr/local/games/cs/./platform/SAVE
>>>> Protocol version 48
>>>> Exe version 1.1.2.6/Stdio (cstrike)
>>>> Exe build: 17:26:40 Aug 27 2008 (4352)
>>>> STEAM Auth Server
>>>> couldn't exec language.cfg
>>>> scandir failed:/usr/local/games/cs/./valve/SAVE
>>>> scandir failed:/usr/local/games/cs/./platform/SAVE
>>>> [S_API FAIL] SteamAPI_Init() failed; unable to update local
>>>> steamclient.
>>>> Continuing with current version anyway.
>>>> ./hlds_run: line 342: 20989 Segmentation fault      (core dumped)
>>>> $HL_CMD
>>>> Cannot access memory at address 0xb7faf4e8
>>>> Cannot access memory at address 0xbf9f5ce0
>>>> /usr/local/games/cs/debug.cmds:3: Error in sourced command file:
>>>> Cannot access memory at address 0xb7faf4e8
>>>> email debug.log to [EMAIL PROTECTED]
>>>> Thu Oct 23 10:35:20 CEST 2008: Server restart in 10 seconds
>>>> Thu Oct 23 10:35:25 CEST 2008: Server Quit
>>>>
>>>> _______________________________________________
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>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>>
>>>>
>>>>
>>> _______________________________________________
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>>> please visit:
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>>>
>>>
>>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>>
>
> _______________________________________________
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> please visit:
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>



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