...which is why it's that colour :D  our normal logo is black-on-white:
http://www.127001.org/localhost.jpg


> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Behalf Of bl4nk
> Sent: 18 November 2008 02:57
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] MOTD Questions
> 
> Yeah, that would work. The thing with yours is that the background of
> the image blends in with the background of the page, so the pushing of
> 1x1 pixels isn't necessary. For those that don't have a background the
> color as their image (ones where the image isn't a static color),
> pushing it that 1x1 pixels does the trick.
> 
> [EMAIL PROTECTED] wrote:
> > This is (a copy of) what we do:
> > http://games.127001.org/banner.php
> >
> > The reason it's a copy is that we scan our apache logs for status 200
> (OK)
> > on the real version of the file...
> > http://www.127001.org/mrtg/graph_90.html
> > ...to give us a rough approximation of how many clients we're seeing.
> >
> > The banner is displayed more than once per client, but the other
> accesses
> > have status code 304 (not modified)
> >
> > Note the totals differ between weekly, monthly, and yearly (cacti
> records
> > hits per second [though we display as per 5 minutes], to get the
> total it
> > multiplies the average back out) but as a rough and ready thing it
> ain't
> > bad.
> >
> > We weren't logging in cacti for all of the demo (and the banner
> wasn't up
> > for all of it), but manually grepping gives 17,112 hits to our l4d
> banner.
> > Not bad for one server. (We run around 12 game instances; we could
> run more
> > but it's a general purpose server)
> >
> >
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> >> [EMAIL PROTECTED] On Behalf Of Guy Watkins
> >> Sent: 18 November 2008 02:38
> >> To: 'Half-Life dedicated Linux server mailing list'
> >> Subject: Re: [hlds_linux] MOTD Questions
> >>
> >> Someone has said the graphics need to be shifted by 1 pixel, both
> >> directions
> >> I think.  Like Left and up, or right and down.  But I don't recall
> >> which
> >> direction.  Check the archives for the past 2 weeks, maybe only 1
> week.
> >>
> >> } -----Original Message-----
> >> } From: [EMAIL PROTECTED]
> [mailto:hlds_linux-
> >> } [EMAIL PROTECTED] On Behalf Of Crazy Canucks
> >> } Sent: Monday, November 17, 2008 9:26 PM
> >> } To: Valve Linux Server Mailing List
> >> } Subject: [hlds_linux] MOTD Questions
> >> }
> >> } Is there a cvar which governs the size of the motd?  I seem to
> have
> >> come
> >> } up against a size limitation in my motd.  Or is it better to
> create a
> >> } frame and load the motd in that?
> >> }
> >> } For now I've gone with the frame.  I've got four corner graphics,
> >> gifs
> >> } with transparencies, 64 colours, optimized.  All but one of the
> >> graphics
> >> } are showing slight distortions, as if they are being resized.  But
> >> I've
> >> } set the height and width properties properly for the images.  I've
> >> } checked and double checked that.
> >> }
> >> } I'm wondering if it is a driver issue.  The server won't be
> running
> >> } until the weekend, so I won't be able to check that before then,
> >> unless
> >> } someone else has an idea.  When I say "distorted" I'm not talking
> >> about
> >> } blurriness, I'm talking about sections of the graphic being offset
> >> from
> >> } the rest of the graphic.
> >> }
> >> } Anyway, it doesn't look absolutely awful, I can live with it, but
> I
> >> } wouldn't mind knowing what is going on.
> >> }
> >> } Cheers, Drek
> >> }
> >> } _______________________________________________
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> >> archives,
> >> } please visit:
> >> } http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> >> _______________________________________________
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> archives,
> >> please visit:
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> >>
> >
> >
> > _______________________________________________
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> archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> 
> 
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