And now I have a question ;-) What the hell can i do with "-fork", because i cannot find any information about it on any hlds site or manual.
Best regards, Nander Paardekooper. J T schreef: > You should have replied to the original thread, easier for people who go > through the list archives to find valuable information like this. > > On Thu, Nov 27, 2008 at 6:57 AM, Dominic Baranski < > [EMAIL PROTECTED]> wrote: > >> I was waiting for someone to actually talk about how load average >> works.. Thank you! You're the first person to actually mention that >> load average is the "length of the process queue on the system". Now, >> if anyone looks into this further they will immediately find that load >> average for one system will not mean the same for another.. >> >> For example http://s02.legionofboom.org/monitorix/imgs/cpu1.week.png >> shows my system at LA's hitting well over 10 (during busy times) and I >> nor anyone else on my servers have experienced lag. (thats running with >> a -fork 20 btw) >> >> So my point is.. load average is only a possible indicator of problems >> and should not be taken as the "end all" for performance monitoring. >> >> On Wed, 2008-11-26 at 10:50 -0800, >> [EMAIL PROTECTED] wrote: >>> Message: 1 >>> Date: Wed, 26 Nov 2008 12:15:46 -0600 >>> From: [EMAIL PROTECTED] >>> Subject: Re: [hlds_linux] hlds_linux Digest, Vol 9, Issue 199 >>> To: [email protected] >>> Message-ID: >>> <[EMAIL PROTECTED]> >>> Content-Type: text/plain; charset=ISO-8859-1 >>> >>> Keep in mind that load average is an expression of queue depth. Some >>> types >>> of servers can handle deep queues with no visible impact shown to the >>> end >>> user. Gameservers are not that kind of animal. They require >>> constant, >>> nearly instantaneous updates in both directions in order to have truly >>> smooth, seamless play. In the past, any time I saw load average above >>> one I >>> saw an impact of some sort. >>> >>> A load average above 3 seems to manifest itself in L4D servers in some >>> unpredictable ways that can generally be ignored by most players. >>> >>> If you don't want to keep sending jarring notes that throw your >>> players off, >>> you really want to see your load average below 2. This should be true >>> regardless of the number of CPUs that you have in your box. Thus, my >>> comment in an earlier email about converting one of my public servers >>> back >>> over to Steam group only. Having 2 dedicated to just the Steam group >>> will >>> still let people fill up the public servers first and use the two >>> semi-private ones as relief. >>> >>> >>> [snip] >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

