I got a friend to try 2 of them, and they redirected to: 208.115.117.85:27015 (^) ROTATION SERVER - HLSTATSX/RECRUITING ClanWoof.com 208.115.117.84:27015 (^) 24/7 BADWATER/GOLDRUSH - HLSTATSX/RECRUITING ClanWoof.com
Searching in the server browser, there are some others with similar ip/names, I guess it's the others servers they redirect to: 208.115.116.51:27016 (^) Custom Maps - HLSTATSX/RECRUITING ClanWoof.com 208.115.116.56:27015 (^) 24/7 EGYPT - HLSTATSX/RECRUITING ClanWoof.com 208.115.116.57:27016 (^) Payload Rotation - HLSTATSX/RECRUITING ClanWoof.com 208.115.117.86:27015 (^) 24/7 2Fort - HLSTATSX/RECRUITING ClanWoof.com 208.115.117.87:27015 (^) 24/7 2FORT #2 - HLSTATSX/RECRUITING ClanWoof.com 2009/3/15 AnAkIn . <[email protected]> > I don't have TF2 here, I can't check. > > I see people being disconnected immediately after connecting, that's why I > guess they are redirect. > > 2009/3/15 ics <[email protected]> > > Did you check where they redirect to? Who's the culprit? >> >> -ics >> >> AnAkIn . kirjoitti: >> > Some people seem to be running lot of redirects. >> > >> > All on the same IP, 31/32 or 23/24, but all fake clients, and still in >> the >> > server browser: >> > >> > 96.48.175.152:27015 24/7 Goldrush/Badwater RECRUITING >> > 96.48.175.152:27016 GoldRush BadWater [ReCruItinG/HlStaTx] >> > 96.48.175.152:27017 Seattle Custom Rotation Fast Downloads >> > 96.48.175.152:27018 24/7 EGYPT ReCruItinG/HlStaTx >> > 96.48.175.152:27019 EGYPT -=Westcoast=- [HlstatsX recruiting] >> > 96.48.175.152:27025 2FORT for life recruiting +stats >> > 96.48.175.152:27027 24/7 Custom Maps Rotation FUNTIMES >> > 96.48.175.152:27029 2Fort hlstats recruiting - faclan.com >> > 96.48.175.152:27031 [Fun] 24/7 2fort >> > 96.48.175.152:27033 2fort RECRUITING (-aMa-) HlSTATSX >> > 96.48.175.152:27035 payload rotation Fak.net Recruiting HlSTATSX >> > 96.48.175.152:27038 Payload\Customs drunkgamers.org hlstastx recruiting >> > 96.48.175.152:27040 Rotation server all stock hlstatsx recruiting >> > 96.48.175.152:27042 Dustbowl Recruiting www.Fkkclan.com >> > 96.48.175.152:27044 Rotation server all stock hlstatsx recruiting >> > >> > Strange they're not delisted yet. >> > >> > 2009/3/15 Donnie Newlove <[email protected]> >> > >> > >> >> No problem. Configure your server to just first move AFK players to >> >> spectator and then kick only if the server is full (reserved slots not >> >> included). This is good both for the AFK player, your servers player >> >> count and the score will not be affected since if your server is full >> >> you will receive plenty of score anyway. >> >> >> >> Next. >> >> >> >> On Sat, Mar 14, 2009 at 10:41 PM, <[email protected]> wrote: >> >> >> >>> You also don't want to spend this amount of time trying to >> second-guess >> >>> >> >> the >> >> >> >>> system. In the simple case, there's no way in hell kicking someone >> for >> >>> being afk is going to push your server into the >> >>> very-high-connections-very-low-playing-time zone that they used to >> >>> >> >> identify >> >> >> >>> player-hostile servers. In the complex case, _NOT_ kicking afk >> players >> >>> >> >> will >> >> >> >>> have a larger effect on the rest of your community that leaving them >> >>> >> >> around >> >> >> >>> ever could. >> >>> >> >>> Imo people's energies would be better focused focusing on their >> community >> >>> and setting aside paranoia about the unfeasibly unlikely possibility >> of a >> >>> normal server being caught out by this until it actually happens. >> >>> >> >>> >> >>>> -----Original Message----- >> >>>> From: [email protected] [mailto:hlds_linux- >> >>>> [email protected]] On Behalf Of Guy Watkins >> >>>> Sent: 14 March 2009 21:26 >> >>>> To: 'Half-Life dedicated Linux server mailing list' >> >>>> Subject: Re: [hlds_linux] TF2 Delisting >> >>>> >> >>>> } -----Original Message----- >> >>>> } From: [email protected] [mailto: >> hlds_linux- >> >>>> } [email protected]] On Behalf Of Brian Rak >> >>>> } Sent: Friday, March 13, 2009 12:10 AM >> >>>> } To: [email protected] >> >>>> } Subject: [hlds_linux] TF2 Delisting >> >>>> } >> >>>> } >> >>>> } D) Does getting kicked/banned from a server effect it's position? >> >>>> There >> >>>> } are a number of server plugins that kick players shortly after they >> >>>> } connect for various reasons, (ex: Steambans, Sourcebans, various >> >>>> other >> >>>> } banning plugins). Are servers going to be negatively effected >> >>>> because >> >>>> } they kick bad clients? >> >>>> } >> >>>> } - Brian "devicenull" Rak >> >>>> >> >>>> You also don't want an AFK kicker! >> >>>> Maybe just move these players to spec and mute them. Then kick them >> >>>> after >> >>>> 45 minutes. Unless your server is full. Need a plugin that works >> with >> >>>> delisting in mind. >> >>>> >> >>>> >> >>>> _______________________________________________ >> >>>> To unsubscribe, edit your list preferences, or view the list >> archives, >> >>>> please visit: >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >>>> >> >>> _______________________________________________ >> >>> To unsubscribe, edit your list preferences, or view the list archives, >> >>> >> >> please visit: >> >> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >>> >> >>> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> >> >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

