link? 2009/4/21 Steffen Tronstad <[email protected]>
> It is avaliable on XBOX 360 as of now. I would expect it later tonight :) > > -----Opprinnelig melding----- > Fra: [email protected] [mailto: > [email protected]] På vegne av Kevin J. Anderson > Sendt: 21. april 2009 16:23 > Til: Half-Life dedicated Linux server mailing list > Emne: Re: [hlds_linux] Upcoming Left 4 Dead Server Changes > > Can we expect the l4d DLC today, and if so when roughly? I understand > there might be delays etc, but is the *plan* for it to be out this > morning, afternoon or evening barring any issues? > > > > Zoid Kirsch wrote: > > I'm a developer at Valve who is working on the Left 4 Dead Survival pack > update. We've made several changes to server operation that we'd like to > give our server operators a heads up on. > > > > Since Left 4 Dead will now support three different game modes, we removed > the console variable "director_no_human_zombies" and added a new variable > called "mp_gamemode" which can be set to "coop", "versus" and "survival". > This variable is set by lobby reservation, so a normal server running in > lobby mode will require no changes by the server operator. If you are > running in LAN mode without lobbies, you will need to set mp_gamemode before > you load a map. For example, use "mp_gamemode survival; map > l4d_sv_lighthouse" to load the new Lighthouse map in Survival mode. > > > > We have extended sv_gamestypes to also include "survival". The default > value is now "coop,versus,survival". This may cause issues for some servers > that have a lot of tags in addition to the defaults. We realize this is > problem and adjusted "sv_showtags" to show the truncated tags to help server > operators see if they have reached the 63 character limit. > > > > The tags issue will be fixed in the forthcoming third party campaign > matchmaking update. We have extended the master servers so heartbeats will > be sent as two distinct packets, one containing the existing server > heartbeat, and another containing additional "game data." This game data > will contain all the matchmaking server tags such as sv_gametypes, and the > list of third party campaign missions installed. This third party campaign > list will be used by people searching for servers with third party campaigns > installed. Server operators will install the VPK file of the campaign that > includes the maps (and associated models, etc) as well as a "mission" > description file that describes the campaign and its name used for > matchmaking. We hope that as various third party campaigns become popular, > more server operators will install them giving a larger base for players to > find servers for those campaigns. > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Żuko _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

