I've got 8 forks running, 4 with search keys and 4 without -- the four
with aren't letting public (non "key holders") in.  Sure you're
specifying that right?

2009/4/21 Daniel Worley <[email protected]>:
> How do I run a private server now? I have a search key specified but pubs
> are joining as soon as I start server up so I can't join.
>
> 2009/4/21 Shawn Zipay <[email protected]>
>
>> PR: http://csnation.totalgamingnetwork.com/forums/showthread.php?t=179489
>> Live Marketplace link for the 360 content:
>>
>> http://marketplace.xbox.com/en-US/games/offers/0ccf0001-0000-4000-8000-000045410830?cid=SLink
>>
>>
>> Shawn P. Zipay
>> Site Director
>>
>> Total Gaming Network -- http://www.totalgamingnetwork.com
>> MyInternetServices -- http://www.myinternetservices.com
>> CS-Nation -- http://www.csnation.net
>>
>>
>> On Tue, Apr 21, 2009 at 10:53 AM, Zuko <[email protected]> wrote:
>>
>> > link?
>> >
>> > 2009/4/21 Steffen Tronstad <[email protected]>
>> >
>> > > It is avaliable on XBOX 360 as of now. I would expect it later tonight
>> :)
>> > >
>> > > -----Opprinnelig melding-----
>> > > Fra: [email protected] [mailto:
>> > > [email protected]] På vegne av Kevin J.
>> Anderson
>> > > Sendt: 21. april 2009 16:23
>> > > Til: Half-Life dedicated Linux server mailing list
>> > > Emne: Re: [hlds_linux] Upcoming Left 4 Dead Server Changes
>> > >
>> > > Can we expect the l4d DLC today, and if so when roughly?   I understand
>> > > there might be delays etc, but is the *plan* for it to be out this
>> > > morning, afternoon or evening barring any issues?
>> > >
>> > >
>> > >
>> > > Zoid Kirsch wrote:
>> > > > I'm a developer at Valve who is working on the Left 4 Dead Survival
>> > pack
>> > > update.  We've made several changes to server operation that we'd like
>> to
>> > > give our server operators a heads up on.
>> > > >
>> > > > Since Left 4 Dead will now support three different game modes, we
>> > removed
>> > > the console variable "director_no_human_zombies" and added a new
>> variable
>> > > called "mp_gamemode" which can be set to "coop", "versus" and
>> "survival".
>> > >  This variable is set by lobby reservation, so a normal server running
>> in
>> > > lobby mode will require no changes by the server operator.  If you are
>> > > running in LAN mode without lobbies, you will need to set mp_gamemode
>> > before
>> > > you load a map.  For example, use "mp_gamemode survival; map
>> > > l4d_sv_lighthouse" to load the new Lighthouse map in Survival mode.
>> > > >
>> > > > We have extended sv_gamestypes to also include "survival".  The
>> default
>> > > value is now "coop,versus,survival".  This may cause issues for some
>> > servers
>> > > that have a lot of tags in addition to the defaults.  We realize this
>> is
>> > > problem and adjusted "sv_showtags" to show the truncated tags to help
>> > server
>> > > operators see if they have reached the 63 character limit.
>> > > >
>> > > > The tags issue will be fixed in the forthcoming third party campaign
>> > > matchmaking update.   We have extended the master servers so heartbeats
>> > will
>> > > be sent as two distinct packets, one containing the existing server
>> > > heartbeat, and another containing additional "game data."  This game
>> data
>> > > will contain all the matchmaking server tags such as sv_gametypes, and
>> > the
>> > > list of third party campaign missions installed.  This third party
>> > campaign
>> > > list will be used by people searching for servers with third party
>> > campaigns
>> > > installed.  Server operators will install the VPK file of the campaign
>> > that
>> > > includes the maps (and associated models, etc) as well as a "mission"
>> > > description file that describes the campaign and its name used for
>> > > matchmaking.  We hope that as various third party campaigns become
>> > popular,
>> > > more server operators will install them giving a larger base for
>> players
>> > to
>> > > find servers for those campaigns.
>> > > >
>> > > >
>> > > > _______________________________________________
>> > > > To unsubscribe, edit your list preferences, or view the list
>> archives,
>> > > please visit:
>> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > > >
>> > >
>> > > _______________________________________________
>> > > To unsubscribe, edit your list preferences, or view the list archives,
>> > > please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > >
>> > > _______________________________________________
>> > > To unsubscribe, edit your list preferences, or view the list archives,
>> > > please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > >
>> >
>> >
>> >
>> > --
>> > Żuko
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >
>> _______________________________________________
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>> please visit:
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>>
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>

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