I've got 8 forks running, 4 with search keys and 4 without -- the four with aren't letting public (non "key holders") in. Sure you're specifying that right?
2009/4/21 Daniel Worley <[email protected]>: > How do I run a private server now? I have a search key specified but pubs > are joining as soon as I start server up so I can't join. > > 2009/4/21 Shawn Zipay <[email protected]> > >> PR: http://csnation.totalgamingnetwork.com/forums/showthread.php?t=179489 >> Live Marketplace link for the 360 content: >> >> http://marketplace.xbox.com/en-US/games/offers/0ccf0001-0000-4000-8000-000045410830?cid=SLink >> >> >> Shawn P. Zipay >> Site Director >> >> Total Gaming Network -- http://www.totalgamingnetwork.com >> MyInternetServices -- http://www.myinternetservices.com >> CS-Nation -- http://www.csnation.net >> >> >> On Tue, Apr 21, 2009 at 10:53 AM, Zuko <[email protected]> wrote: >> >> > link? >> > >> > 2009/4/21 Steffen Tronstad <[email protected]> >> > >> > > It is avaliable on XBOX 360 as of now. I would expect it later tonight >> :) >> > > >> > > -----Opprinnelig melding----- >> > > Fra: [email protected] [mailto: >> > > [email protected]] På vegne av Kevin J. >> Anderson >> > > Sendt: 21. april 2009 16:23 >> > > Til: Half-Life dedicated Linux server mailing list >> > > Emne: Re: [hlds_linux] Upcoming Left 4 Dead Server Changes >> > > >> > > Can we expect the l4d DLC today, and if so when roughly? I understand >> > > there might be delays etc, but is the *plan* for it to be out this >> > > morning, afternoon or evening barring any issues? >> > > >> > > >> > > >> > > Zoid Kirsch wrote: >> > > > I'm a developer at Valve who is working on the Left 4 Dead Survival >> > pack >> > > update. We've made several changes to server operation that we'd like >> to >> > > give our server operators a heads up on. >> > > > >> > > > Since Left 4 Dead will now support three different game modes, we >> > removed >> > > the console variable "director_no_human_zombies" and added a new >> variable >> > > called "mp_gamemode" which can be set to "coop", "versus" and >> "survival". >> > > This variable is set by lobby reservation, so a normal server running >> in >> > > lobby mode will require no changes by the server operator. If you are >> > > running in LAN mode without lobbies, you will need to set mp_gamemode >> > before >> > > you load a map. For example, use "mp_gamemode survival; map >> > > l4d_sv_lighthouse" to load the new Lighthouse map in Survival mode. >> > > > >> > > > We have extended sv_gamestypes to also include "survival". The >> default >> > > value is now "coop,versus,survival". This may cause issues for some >> > servers >> > > that have a lot of tags in addition to the defaults. We realize this >> is >> > > problem and adjusted "sv_showtags" to show the truncated tags to help >> > server >> > > operators see if they have reached the 63 character limit. >> > > > >> > > > The tags issue will be fixed in the forthcoming third party campaign >> > > matchmaking update. We have extended the master servers so heartbeats >> > will >> > > be sent as two distinct packets, one containing the existing server >> > > heartbeat, and another containing additional "game data." This game >> data >> > > will contain all the matchmaking server tags such as sv_gametypes, and >> > the >> > > list of third party campaign missions installed. This third party >> > campaign >> > > list will be used by people searching for servers with third party >> > campaigns >> > > installed. Server operators will install the VPK file of the campaign >> > that >> > > includes the maps (and associated models, etc) as well as a "mission" >> > > description file that describes the campaign and its name used for >> > > matchmaking. We hope that as various third party campaigns become >> > popular, >> > > more server operators will install them giving a larger base for >> players >> > to >> > > find servers for those campaigns. >> > > > >> > > > >> > > > _______________________________________________ >> > > > To unsubscribe, edit your list preferences, or view the list >> archives, >> > > please visit: >> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > >> > > >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list archives, >> > > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list archives, >> > > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > >> > >> > >> > >> > -- >> > Żuko >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

