Sorry, looks like I spoke too soon...

Crashed just now with another player on LAN.

No mods. Pure vanilla L4D.

Might try upgrading libc to testing and see if that helps.

_______________________________________________________

Shane Arnold            -       [email protected]

"For want of a nail, the horseshoe was lost. For want of a horseshoe, the horse 
was lost. For want of a horse, the messenger was lost. For want of a messenger, 
the message was not delivered. For want of an undelivered message the war was 
lost."



Shane Arnold wrote:
> Thanks for your reply Richard,
>
> I seem to have resolved the issue after doing a complete removal and 
> re-installation of the l4d dedicated server. It would seem at some point 
> between the last time I updated and the most recent patch level, 
> something has been corrupted.
>
> Now running 4 left4dead campaigns on the same box and no issues so far :)
>
> Thanks anyway!
>
> _______________________________________________________
>
> Shane Arnold          -       [email protected]
>
> "For want of a nail, the horseshoe was lost. For want of a horseshoe, the 
> horse was lost. For want of a horse, the messenger was lost. For want of a 
> messenger, the message was not delivered. For want of an undelivered message 
> the war was lost."
>
>
>
> Richard GrosJean wrote:
>   
>> Though there is no fix as of yet (afaik), have a look at this one: "[L4D]
>> libc Problem? Fix?"
>>
>> Are you using SourceMod? What about HLStatsX CE?
>>
>> On Wed, May 6, 2009 at 12:38 AM, Shane Arnold <[email protected]>wrote:
>>
>>   
>>     
>>> Hi Guys,
>>>
>>> Sorry if this has been answered already but I have had a quick look on
>>> the archives and found nothing that solves my problem.
>>>
>>> srcds_i486 Left4Dead server is consistently segfaulting on every
>>> mapchange. Using -debug results in no useful information other than a
>>> pid file not existing/being writeable. srcds is being run as a
>>> non-priviledged user. Happens regardless of the map being played or game
>>> type. Other srcds-basd servers (Team Fortress 2/Counter-Strike Source)
>>> are working as desired. This issue only seems to affect the left4dead
>>> server executable.
>>>
>>> The error that is spat out is as follows;
>>>
>>> *./srcds_run: line 368: 29343 Segmentation fault $HL_CMD*
>>>
>>> I am attempting a fresh install of the left4dead server installation
>>> now, and will report if this solves the issue.
>>>
>>> The server in question is an AMD-based dual-core with 4GB of DDR2, PAE
>>> enabled
>>> The operating system is Debian 4.0r3 stable, kernel 2.6.25.11 i686
>>> architecture
>>> libc is version 2.7
>>>
>>> All other information can be provided on request.
>>>
>>> Thanks in advance.
>>>
>>> --
>>> _______________________________________________________
>>>
>>> Shane Arnold            -       [email protected]
>>>
>>> "For want of a nail, the horseshoe was lost. For want of a horseshoe, the
>>> horse was lost. For want of a horse, the messenger was lost. For want of a
>>> messenger, the message was not delivered. For want of an undelivered message
>>> the war was lost."
>>>
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>     
>>>       
>>
>>   
>>     
>
>
> _______________________________________________
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> visit:
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>
>
>   


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