Same here. Lots of this: Connection to Steam servers lost. (SERVER) LoadItems on Account 45585595 returned FAILCODE of 7 (k_EItemRequestResultNotLoggedOn). (SERVER) LoadItems on Account 45585595 returned FAILCODE of 7 (k_EItemRequestResultNotLoggedOn). (SERVER) LoadItems on Account 45585595 returned FAILCODE of 7 (k_EItemRequestResultNotLoggedOn). (SERVER) LoadItems on Account 45585595 returned FAILCODE of 7 (k_EItemRequestResultNotLoggedOn). (SERVER) LoadItems on Account 45585595 returned FAILCODE of 7 (k_EItemRequestResultNotLoggedOn). (SERVER) LoadItems on Account 45585595 returned FAILCODE of 7 (k_EItemRequestResultNotLoggedOn). (SERVER) LoadItems on Account 45585595 returned FAILCODE of 7 (k_EItemRequestResultNotLoggedOn). (SERVER) LoadItems on Account 45585595 returned FAILCODE of 7 (k_EItemRequestResultNotLoggedOn). (SERVER) LoadItems on Account 45585595 returned FAILCODE of 7 (k_EItemRequestResultNotLoggedOn). (SERVER) LoadItems on Account 45585595 returned FAILCODE of 7 (k_EItemRequestResultNotLoggedOn). (SERVER) LoadItems on Account 45585595 returned FAILCODE of 7 (k_EItemRequestResultNotLoggedOn).
- Dave ----- Original Message ----- From: "[AF] House of Fail" <[email protected]> Date: Thursday, May 21, 2009 9:32 pm Subject: Re: [hlds_linux] Team Fortress 2 Update Available To: Half-Life dedicated Linux server mailing list <[email protected]> > also, tons of these: > (SERVER) LoadItems on Account 26774317 returned FAILCODE of 7 > (k_EItemRequestResultNotLoggedOn). > > > On Thu, May 21, 2009 at 9:21 PM, Brainstorm <t...@red- > snow.org> wrote: > > > I've seen several players complain that backstabbing an enemy > spy who's > > holding a revolver causes the client of the backstabber to > crash. I was > > able > > to reproduce this, 100%. > > > > > > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On Behalf > Of Jason > > Ruymen > > Sent: vrijdag 22 mei 2009 2:36 > > To: '[email protected]'; > '[email protected]'> Subject: [hlds_linux] Team > Fortress 2 Update Available > > > > The required update to Team Fortress 2 is now released. > Please run > > hldsupdatetool to receive it. The specific changes include: > > > > Maps > > - Added new map, Pipeline. Pipeline is the first map in a new > game mode > > named payload race, which uses two carts in each map instead > of only one > > like traditional payload maps > > - Added new arena map Sawmill > > - Added new arena map Nucleus > > - Added new community payload map Hoodoo > > > > Sniper Changes > > - Added new sniper rifle replacement, The Huntsman. Instead of > a sniper > > rifle, you have a bow that allows you to move around faster > while firing, > > and fire more quickly than the sniper rifle. Works better at > medium range > > than the standard rifle > > - Added new SMG replacement, Jarate. If thrown on an enemy > they will take > > more damage for short period of time. Also extinguishes flames > on yourself > > or allies > > - Added new SMG replacement, The Razorback. Will protect you > against a > > single spy backstab, and stun the spy for a short period of > time. Comes > > with > > a 15% move speed penalty for the wearer > > - Standard sniper rifle now shoots through friendly players > > - Added 54 new Sniper voice lines > > - Added 35 new Sniper achievements > > > > Spy > > - Added new revolver replacement, The Ambassador. First shot > is very > > accurate and will cause a critical hit if it hits an enemy's > head. Accuracy > > is poor for a period after that > > - Added new watch replacement, the Dead Ringer. When armed, > you will appear > > in all ways to die to the first damage you take from an enemy. > You'll be > > cloaked for 8 second after taking this damage. Upon de- > cloaking you'll make > > a loud, distinct sound > > - Added new watch replacement, the Cloak and Dagger. Your > cloak meter is > > only depleted when you move, so you can stay invisible > indefinitely if > > you're standing still > > - Spy name tags now show up properly when disguised as their > own team > > - Fixed a bug that would cause spectators to see disguise weapons > > incorrectly > > - Fixed a bug where enemy spies disguised as friendly spies > would have > > cigarettes that didn't burn > > - Fixed a bug where overhealing disguised spies would show the wrong > > overhealing amount to the medic > > - Made it more obvious on first person view model when your > motion cloak is > > out of juice and you are partially visible > > - Also made it more obvious on first person view model when > you're bumped > > while cloaked > > - Improved the way your disguise weapon is determined to make > it clearer > > and > > fix a couple of rare issues > > - Spies disguised as enemy spies now get a random mask to help > complete the > > disguise, and their target id will be set appropriately > > - Spies disguised as medics now have an Ubercharge: line in > their disguise > > target info > > - Spies outward facing "disguise health" now matches their > disguise target > > when they first apply the disguise > > - Spies can now pick up health kits for their "disguise > health", even when > > uninjured > > - Disguise UI doesn't show up in minimum UI mode (hud_minmode) > > - Spies that disguise as a player using an unlockable now show that > > unlockable in hand > > - Spies can now use enemy teleporters > > - Added 70 new Spy voice lines > > - Added 34 new Spy achievements > > > > Scoreboard changes > > - Dominations no longer get wiped when teams switch sides > > - Dead players draw slightly darker in scoreboard > > - Converted class labels to class icons > > - All players now display the total number of people they are > dominating> > > General > > - Fixed a bug that would cause the scout's ball to regenerate at > > inappropriate times > > - Demomen can now detonate their stickies while taunting > > - Flamethrower's air burst now extinguishes fire on friendly targets > > - Grenades and rockets deflected by a pyro under the effects > of Kritzkrieg > > will now be criticals > > - The Heavy and Sniper now have new custom death animations > > - Fixed payload HUD not updating properly if you join in the > middle of a > > match and the cart isn't moving > > - Engineer's dispensers now give 20%, 30%, or 40% of player's > max_ammo (for > > each ammo type) on each use, based on the level of the dispenser > > - Added -sillygibs commandline parameter which will allow the > non-violent > > gibs to be enabled > > - Added a new taunt for the Kritzkrieg, which also heals for > 10 points > > - Improved the deathcam camera handling used when a player > plays a custom > > death animation > > > > Jason > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives,> please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives,> please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > -- > -- [AF] House of Fail > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

