That's unfortunate because they allow so many resource intensive 
settings to be controlled through rcon.  I wouldn't find blocking alias 
as a big deal if sys_ticrate (HL1) and fps_max (HL2) weren't rcon 
controlled variables.  VALVe...can you force those variables to be 
command line only since you've decided to block the Alias function a lot 
of people use to enforce fps limitations?

AnAkIn . wrote:
> It's done on purpose. See the changelog:
>
> Prevent creating aliases using the same name as existing cvars
>
> 2009/5/22 Thomas Kalman <[email protected]>
>
>   
>> Using Pentium II Optimised binary.
>> Auto-restarting the server on crash
>>
>> Console initialized.
>> Protocol version 48
>> Exe version 1.1.2.6/Stdio (cstrike)
>> Exe build: 18:05:13 Oct 24 2008 (4383)
>> STEAM Auth Server
>> couldn't exec language.cfg
>> Alias name is invalid   <<<<---- zB. +sys_ticrate force
>> Alias name is invalid   <<<<---- zB. +sv_stats force
>> Server IP address xx:27015
>> Adding master server 72.165.61.189:27010
>> Adding master server 68.142.72.250:27010
>>
>> Server logging data to file logs/L0xxx000.log
>> Connection to Steam servers successful.
>> VAC secure mode is activated.
>>
>> Since the latest updates, the +alias cvars don't have any effect on forcing
>> cvar's like ticrate or other cvar's..  Is it on purpose or will it be fixed?
>> Or is there a work arround?
>>
>> Regards
>>
>> Thomas
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>>
>>     
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