They did that to fix some exploits that were allowed by doing this. 2009/5/22 Rodrigo Peña <[email protected]>
> Blocking commands with alias was very useful... > > please valve put it back again :) > > -Rodrigo > > > Thomas Kalman escribió: > > Thats inconvinient.. any other suggestions? > > > > Is Valve fixing it? > > > > Could a Valve developer make a statement on that particular topic!? > > > > > >> Well, you could still limit the FPS/ticrate by changing the kernel HZ? > >> > >> 2009/5/22 Joseph Laws <[email protected]> > >> > >> > >>> That's unfortunate because they allow so many resource intensive > >>> settings to be controlled through rcon. I wouldn't find blocking alias > >>> as a big deal if sys_ticrate (HL1) and fps_max (HL2) weren't rcon > >>> controlled variables. VALVe...can you force those variables to be > >>> command line only since you've decided to block the Alias function a > lot > >>> of people use to enforce fps limitations? > >>> > >>> AnAkIn . wrote: > >>> > >>>> It's done on purpose. See the changelog: > >>>> > >>>> Prevent creating aliases using the same name as existing cvars > >>>> > >>>> 2009/5/22 Thomas Kalman <[email protected]> > >>>> > >>>> > >>>> > >>>>> Using Pentium II Optimised binary. > >>>>> Auto-restarting the server on crash > >>>>> > >>>>> Console initialized. > >>>>> Protocol version 48 > >>>>> Exe version 1.1.2.6/Stdio (cstrike) > >>>>> Exe build: 18:05:13 Oct 24 2008 (4383) > >>>>> STEAM Auth Server > >>>>> couldn't exec language.cfg > >>>>> Alias name is invalid <<<<---- zB. +sys_ticrate force > >>>>> Alias name is invalid <<<<---- zB. +sv_stats force > >>>>> Server IP address xx:27015 > >>>>> Adding master server 72.165.61.189:27010 > >>>>> Adding master server 68.142.72.250:27010 > >>>>> > >>>>> Server logging data to file logs/L0xxx000.log > >>>>> Connection to Steam servers successful. > >>>>> VAC secure mode is activated. > >>>>> > >>>>> Since the latest updates, the +alias cvars don't have any effect on > >>>>> > >>> forcing > >>> > >>>>> cvar's like ticrate or other cvar's.. Is it on purpose or will it be > >>>>> > >>> fixed? > >>> > >>>>> Or is there a work arround? > >>>>> > >>>>> Regards > >>>>> > >>>>> Thomas > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>> please visit: > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>>> > >>>>> > >>>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> > >>> please visit: > >>> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>> > ------------------------------------------------------------------------ > >>>> > >>>> > >>>> No virus found in this incoming message. > >>>> Checked by AVG - www.avg.com > >>>> Version: 8.5.339 / Virus Database: 270.12.36/2128 - Release Date: > >>>> > >>> 05/22/09 06:03:00 > >>> > >>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>> > >>> > >> ------------------------------ > >> > >> Message: 9 > >> Date: Fri, 22 May 2009 18:17:06 +0200 > >> From: "Daniel Vogel" <[email protected]> > >> Subject: Re: [hlds_linux] Team Fortress 2 Update Available > >> To: "Half-Life dedicated Linux server mailing list" > >> <[email protected]> > >> Message-ID: <16fc156e5c2d4157a2123214d3cb8...@vertrix> > >> Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > >> reply-type=original > >> > >> The sawmill arena map is not even finished (is this an alpha release?). > >> The > >> control point is called "TODO: Set name" *laugh*. I like capturing TODO: > >> Set > >> name. > >> NOT - FUNNY! > >> > >> -------------------------------------------------- > >> From: "Claudio Beretta" <[email protected]> > >> Sent: Friday, May 22, 2009 5:38 PM > >> To: "Half-Life dedicated Linux server mailing list" > >> <[email protected]> > >> Subject: Re: [hlds_linux] Team Fortress 2 Update Available > >> > >> > >>> This is a good update if compared to the previous: servers do not crash > >>> this > >>> time :-DEverything got smooth for me: downloaded at 60Mbit/s, servers > up > >>> in > >>> no time. > >>> > >>> On Fri, May 22, 2009 at 5:18 PM, Daniel Vogel <[email protected]> > >>> wrote: > >>> > >>> > >>>> I have like 7 flare guns. Srsly, every update is getting worse and > >>>> worse. > >>>> VALVe, what are you doing? > >>>> > >>>> > >>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>> > >>> > >> > >> ------------------------------ > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > >> > >> End of hlds_linux Digest, Vol 15, Issue 51 > >> ****************************************** > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

