Blocking commands with alias was very useful...

please valve put it back again :)

-Rodrigo


Thomas Kalman escribió:
> Thats inconvinient.. any other suggestions?
>
> Is Valve fixing it?
>
> Could a Valve developer make a statement on that particular topic!?
>
>   
>> Well, you could still limit the FPS/ticrate by changing the kernel HZ?
>>
>> 2009/5/22 Joseph Laws <[email protected]>
>>
>>     
>>> That's unfortunate because they allow so many resource intensive
>>> settings to be controlled through rcon.  I wouldn't find blocking alias
>>> as a big deal if sys_ticrate (HL1) and fps_max (HL2) weren't rcon
>>> controlled variables.  VALVe...can you force those variables to be
>>> command line only since you've decided to block the Alias function a lot
>>> of people use to enforce fps limitations?
>>>
>>> AnAkIn . wrote:
>>>       
>>>> It's done on purpose. See the changelog:
>>>>
>>>> Prevent creating aliases using the same name as existing cvars
>>>>
>>>> 2009/5/22 Thomas Kalman <[email protected]>
>>>>
>>>>
>>>>         
>>>>> Using Pentium II Optimised binary.
>>>>> Auto-restarting the server on crash
>>>>>
>>>>> Console initialized.
>>>>> Protocol version 48
>>>>> Exe version 1.1.2.6/Stdio (cstrike)
>>>>> Exe build: 18:05:13 Oct 24 2008 (4383)
>>>>> STEAM Auth Server
>>>>> couldn't exec language.cfg
>>>>> Alias name is invalid   <<<<---- zB. +sys_ticrate force
>>>>> Alias name is invalid   <<<<---- zB. +sv_stats force
>>>>> Server IP address xx:27015
>>>>> Adding master server 72.165.61.189:27010
>>>>> Adding master server 68.142.72.250:27010
>>>>>
>>>>> Server logging data to file logs/L0xxx000.log
>>>>> Connection to Steam servers successful.
>>>>> VAC secure mode is activated.
>>>>>
>>>>> Since the latest updates, the +alias cvars don't have any effect on
>>>>>           
>>> forcing
>>>       
>>>>> cvar's like ticrate or other cvar's..  Is it on purpose or will it be
>>>>>           
>>> fixed?
>>>       
>>>>> Or is there a work arround?
>>>>>
>>>>> Regards
>>>>>
>>>>> Thomas
>>>>> _______________________________________________
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>>>>> please visit:
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>>>>>
>>>>>
>>>>>           
>>>> _______________________________________________
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>>> please visit:
>>>       
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>>>> ------------------------------------------------------------------------
>>>>
>>>>
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>>> 05/22/09 06:03:00
>>>       
>>>>         
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>>>
>>>       
>> ------------------------------
>>
>> Message: 9
>> Date: Fri, 22 May 2009 18:17:06 +0200
>> From: "Daniel Vogel" <[email protected]>
>> Subject: Re: [hlds_linux] Team Fortress 2 Update Available
>> To: "Half-Life dedicated Linux server mailing list"
>> <[email protected]>
>> Message-ID: <16fc156e5c2d4157a2123214d3cb8...@vertrix>
>> Content-Type: text/plain; format=flowed; charset="iso-8859-1";
>> reply-type=original
>>
>> The sawmill arena map is not even finished (is this an alpha release?). 
>> The
>> control point is called "TODO: Set name" *laugh*. I like capturing TODO: 
>> Set
>> name.
>> NOT - FUNNY!
>>
>> --------------------------------------------------
>> From: "Claudio Beretta" <[email protected]>
>> Sent: Friday, May 22, 2009 5:38 PM
>> To: "Half-Life dedicated Linux server mailing list"
>> <[email protected]>
>> Subject: Re: [hlds_linux] Team Fortress 2 Update Available
>>
>>     
>>> This is a good update if compared to the previous: servers do not crash
>>> this
>>> time :-DEverything got smooth for me: downloaded at 60Mbit/s, servers up
>>> in
>>> no time.
>>>
>>> On Fri, May 22, 2009 at 5:18 PM, Daniel Vogel <[email protected]>
>>> wrote:
>>>
>>>       
>>>> I have like 7 flare guns. Srsly, every update is getting worse and 
>>>> worse.
>>>> VALVe, what are you doing?
>>>>
>>>>
>>>>         
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>       
>>
>> ------------------------------
>>
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>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>>
>> End of hlds_linux Digest, Vol 15, Issue 51
>> ****************************************** 
>>     
>
>
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