What is the value of: sv_maxrate } -----Original Message----- } From: [email protected] [mailto:hlds_linux- } [email protected]] On Behalf Of Adam Nowacki } Sent: Sunday, June 07, 2009 10:12 AM } To: Half-Life dedicated Linux server mailing list } Subject: Re: [hlds_linux] L4D actual tickrate } } choke = number of updates that were delayed due to rate limit } if you see choke then rate setting is too low } } Nikolay Shopik wrote: } > I'm running at 20000 rate and actually can handle 30000, have 8 Mbit } > link. There no loss at all, thats why I'm surprised to see choke. And } > from net_graph I see rate not getting even close to 20Kbit/s (12-14 max) } > from server, so changing to 30000 not really do anything. My server } > connected to fiber optic and have ping under 5ms. } > } > On 07.06.2009 1:47, Richard Eid wrote: } >> If you are getting choke, raise 'rate' client-side. The default values } in } >> Left 4 Dead will provide for a little bit of choke, but nothing that } can't } >> be fixed by upping 'rate'. 20000 should be good enough, but there's } nothing } >> wrong with going higher if you have a connection to handle it. } } } _______________________________________________ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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