well of course

On Fri, Jun 26, 2009 at 3:29 PM, Mike Zimmermann <[email protected]> wrote:

> I don't believe they are adding any support for this into the 360 version.
> The PC and 360 versions are two different branches now.
>
> -Mike
>
>
> On Fri, Jun 26, 2009 at 5:28 PM, Brent Veal <[email protected]
> >wrote:
>
> > The current system was picked because it works best for the 360 version.
> > They obviously didn't have the time to come up with an entirely different
> > system that would work best for the PC version
> >
> >
> > On Fri, Jun 26, 2009 at 3:19 PM, Adam Smith <[email protected]> wrote:
> >
> > > I really like that idea. I love to know what ideas where kicked around
> > why
> > > the current system was picked verses something like that.
> > >
> > > On Fri, Jun 26, 2009 at 6:07 PM, Jonah Hirsch <[email protected]>
> > > wrote:
> > >
> > > > If valve were to implement a system where the lobby grabbed a server
> > > BEFORE
> > > > the start game button was pressed, it could solve this problem, a
> > little.
> > > >
> > > > Let's say that as soon as you make a lobby, L4D will find a server
> for
> > > you,
> > > > and tell you that a server has been found and reserved, and it has a
> > > timer
> > > > showing how much time you have left in this reservation (5 minutes?).
> > > >
> > > > If that system was created and implemented, then people would be able
> > to
> > > > download the custom campaigns from the game server (or redirect
> server
> > > > specified in the game server)  that was grabbed WHILE IN THE LOBBY.
> > Their
> > > > progress could be shared with everyone, meaning the leader would know
> > > when
> > > > everyone was ready to start. Then, they could just hit "Start the
> > Game",
> > > > and
> > > > boom, connecting to a server, no time wasted searching for a server
> or
> > > > waiting for people to download the .vpk's, as they would be
> downloaded
> > > > while
> > > > the lobby is filling up.
> > > >
> > > > Before anyone points out holes in this system:
> > > > There could be a limit of how many people need to be in a lobby
> before
> > a
> > > > server is found.
> > > > As long as people are downloading the .vpk, the server reservation
> > would
> > > be
> > > > extended, and the leader could start the game before it runs out if
> > > people
> > > > haven't finished downloading.
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> > > >
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> > >
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> >
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