Yet it's still one of the most played games if not the most from valve. An update to fix this would be nice to see on Counter strike source. I'm sure they're working on one, if not I'll keep using that beautiful fix someone in the community made.
> From: [email protected] > Date: Sat, 22 Aug 2009 03:25:03 +0200 > To: [email protected] > Subject: Re: [hlds_linux] TF2/L4D Updates Available > > Why would anyone want to work on Counter-Strike? The community have > always hated every single thing done to the game by Valve, ever. It's > a cursed franchise because the fans hate it. > > On Sat, Aug 22, 2009 at 3:09 AM, Dave > Williams<[email protected]> wrote: > > Why do i get the feeling that valve has lost interest in CSS? > > > > On that same not i noticed that my DOD:S client updated at the same time > > the patch was released > > > > M3PH > > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On Behalf Of ics > > Sent: 21 August 2009 23:16 > > To: Half-Life dedicated Linux server mailing list > > Subject: Re: [hlds_linux] TF2/L4D Updates Available > > > > - Fixed an exploit that allowed files to be uploaded to the server at > > arbitrary locations in the file system > > > > Where is the fix for Counter-Strike Source? > > > > -ics > > > > > > Jason Ruymen kirjoitti: > >> And I was wrong about the optional part for Team Fortress 2. The TF 2 > > update is required. > >> > >> Jason > >> > >> -----Original Message----- > >> From: [email protected] > > [mailto:[email protected]] On Behalf Of Jason > > Ruymen > >> Sent: Friday, August 21, 2009 2:26 PM > >> To: '[email protected]'; > > '[email protected]'; '[email protected]' > >> Subject: [hlds_linux] TF2/L4D Updates Available > >> > >> Optional updates for Team Fortress 2, Left 4 Dead and their engine > > binaries are now available. Please run hldsupdatetool to receive the > > update. The specific changes include: > >> > >> Left 4 Dead Engine: > >> - Fixed an exploit that allowed files to be uploaded to the server at > > arbitrary locations in the file system > >> - Fixed a server crash caused by a client packet claiming to be an > > HLTV client when HLTV is disabled on the server > >> - Fixed a server crash caused by spoofing a client disconnect message > >> - Fixed a server crash caused by sending malformed reliable subchannel > > data > >> > >> Left 4 Dead: > >> - Novint Falcon support is now enabled by default > >> > >> > >> Orange Box Engine: > >> - Fixed an exploit that allowed files to be uploaded to the server at > > arbitrary locations in the file system. > >> - Fixed a server crash caused by a client packet claiming to be an > > HLTV client when HLTV is disabled on the server > >> - Fixed a server crash caused by spoofing a client disconnect message > >> - Fixed a server crash caused by sending malformed reliable subchannel > > data > >> - Fixed a server crash related to unbounded settings on some convars > >> > >> Team Fortress 2: > >> - Bullet spread algorithm changed to fire a bullet right down the > > crosshair under these circumstances: > >> - The first bullet of a spread weapon (except for rapid fire spread > > weapons like the minigun) > >> - The first bullet of a non-spread weapon if it's been >1.25 seconds > > since firing > >> - Added a "Disable HTML MOTDs" option to the multiplayer->advanced > > dialog > >> - Added "motdfile_text" convar to servers, which allows them to > > specify a text file that's shown instead of the HTML MOTD to clients > > who've turned on this option > >> - Fixed radius damage not tracing out of enemies when the explosion > > occurs within them > >> - Fixes rockets & grenades doing no splash damage when fired point > > blank into enemies > >> - Added missing snowpuff particles for DX8 players (honest) > >> - Restored LOD for the Demoman player model > >> - Fixed being able to alt-fire with the fists while stunned as a Heavy > >> - Fixed CTF_Sawmill not ending the map when mp_timelimit hits during > > the middle of a round > >> - Fixed the "The Big Hurt" achievement not being awarded for players > > who already have the required count > >> - Fixed sv_pure not reloading the map's custom particle file > >> - Custom particle effects contained within maps must now be placed in > > the \particles directory > >> - Fixed another case where items weren't being validated properly in > > class loadout slots > >> > >> Community requests: > >> - Removed centerprint texts for TF_FLAGTYPE_INVADE CTF game mode > >> - Changed TF_FLAGTYPE_INVADE CTF game mode capture reward from 10 > > kills to 1 capture > >> - Added OnCapTeam1 and OnCapTeam2 outputs to the item_teamflag and > > func_capturezone entities > >> - Fixed HUD "carried" image for the TF_FLAGTYPE_ATTACK_DEFEND and > > TF_FLAGTYPE_INVADE CTF game modes using the wrong team color > >> - Fixed dropped flag for the TF_FLAGTYPE_INVADE CTF game mode using > > the wrong skin > >> > >> Jason > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _________________________________________________________________ Stay in the loop and chat with friends, right from your inbox! http://go.microsoft.com/?linkid=9671354 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

