At least... it was going to.

On Fri, Aug 21, 2009 at 10:36 PM, Rick Payton <[email protected]> wrote:

> No, it's not .... yet. Eventually it will be I *assume*.
>
> --mauirixxx
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of TheZboys
> Sent: Friday, August 21, 2009 4:05 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] TF2/L4D Updates Available
>
> isnt css orange box?
>
> Orange Box Engine:
> - Fixed an exploit that allowed files to be uploaded to the server at
> arbitrary locations
> in the file system.
> - Fixed a server crash caused by a client packet claiming to be an HLTV
> client when HLTV
> is disabled on the server
> - Fixed a server crash caused by spoofing a client disconnect message
> - Fixed a server crash caused by sending malformed reliable subchannel data
> - Fixed a server crash related to unbounded settings on some convars
>
> ----- Original Message -----
> From: "JäKë T" <[email protected]>
> To: <[email protected]>
> Sent: Friday, August 21, 2009 6:50 PM
> Subject: Re: [hlds_linux] TF2/L4D Updates Available
>
>
> >
> > Yet it's still one of the most played games if not the most from valve.
> > An update to fix this would be nice to see on Counter strike source.
> > I'm sure they're working on one, if not I'll keep using that beautiful
> fix someone in
> > the community made.
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
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