Because, as I remember, some of the DOD:s programmers now work with TF2. And 
I believe that maintaining these two games in one engine is quite easy.

----- Original Message ----- 
From: "Jonah Hirsch" <[email protected]>
To: <[email protected]>; "Half-Life dedicated Linux server mailing list" 
<[email protected]>
Sent: Saturday, August 22, 2009 6:51 AM
Subject: Re: [hlds_linux] [hlds] TF2/L4D Updates Available


Makes me wonder why DODS did get ported, when it only has a fraction
of the players CS:S has. Maybe they were testing the conversion
process on a less popular game.

On 8/21/09, Shawn Zipay <[email protected]> wrote:
> Years back it was sort of announced (rumored?) that they'd port CSS to the
> OB engine.  There hasn't been even a whisper on that front.  So, unless 
> they
> come out and tell us, I'm considering that project scrapped.
>
>
> Shawn P. Zipay
> Site Director
>
> MyInternetServices -- http://www.myinternetservices.com
> CS-Nation -- http://www.csnation.net
>
>
> On Fri, Aug 21, 2009 at 10:46 PM, 1nsane <[email protected]> wrote:
>
>> At least... it was going to.
>>
>> On Fri, Aug 21, 2009 at 10:36 PM, Rick Payton <[email protected]> 
>> wrote:
>>
>> > No, it's not .... yet. Eventually it will be I *assume*.
>> >
>> > --mauirixxx
>> >
>> > -----Original Message-----
>> > From: [email protected] [mailto:
>> > [email protected]] On Behalf Of TheZboys
>> > Sent: Friday, August 21, 2009 4:05 PM
>> > To: Half-Life dedicated Linux server mailing list
>> > Subject: Re: [hlds_linux] TF2/L4D Updates Available
>> >
>> > isnt css orange box?
>> >
>> > Orange Box Engine:
>> > - Fixed an exploit that allowed files to be uploaded to the server at
>> > arbitrary locations
>> > in the file system.
>> > - Fixed a server crash caused by a client packet claiming to be an HLTV
>> > client when HLTV
>> > is disabled on the server
>> > - Fixed a server crash caused by spoofing a client disconnect message
>> > - Fixed a server crash caused by sending malformed reliable subchannel
>> data
>> > - Fixed a server crash related to unbounded settings on some convars
>> >
>> > ----- Original Message -----
>> > From: "JäKë T" <[email protected]>
>> > To: <[email protected]>
>> > Sent: Friday, August 21, 2009 6:50 PM
>> > Subject: Re: [hlds_linux] TF2/L4D Updates Available
>> >
>> >
>> > >
>> > > Yet it's still one of the most played games if not the most from
>> > > valve.
>> > > An update to fix this would be nice to see on Counter strike source.
>> > > I'm sure they're working on one, if not I'll keep using that 
>> > > beautiful
>> > fix someone in
>> > > the community made.
>> > > To unsubscribe, edit your list preferences, or view the list 
>> > > archives,
>> > please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >
>> >
>> > _______________________________________________
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>> > please visit:
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>> >
>> > _______________________________________________
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>> >
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>>
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>


-- 
Jonah Hirsch
-----------------------
Sent from my BlackBerry

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