maybe look into Neph's auto-update program? I'm not sure if that will work in 
your case either, but it is another option to look?

--mauirixxx

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of James Creedy
Sent: Tuesday, November 03, 2009 10:03 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 autoupdate

I'm grateful this is being looked into now! One quick question. How can I
make a server without map rotation automatically update? I get
MasterResetRequest in the console, but because the map doesn't ever change
and maybe noone is connected, it doesn't update.


2009/11/3 Milton Ngan <[email protected]>

> What output are you seeing when you run "srcds_run -autoupadate ..."?
>
> What you should see is something like this:
>
>
> WARNING: No map specified! Server may not heartbeat.
> Auto detecting CPU
> Using default binary: ./srcds_i486
> Server will auto-restart if there is a crash.
> INFO: Located steam: ./steam
> Updating server using Steam.
> Checking bootstrapper version ...
> ...
>
>
> The line "INFO: Located steam:" is what you should see. If you don't, then
> you don't have steam in the same directory as the srcds_run, or in the
> parent directory (..), or in your path. In that case you will see this:
>
> WARNING: Failed to locate steam binary.
>
> M.
>
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of [email protected]
> Sent: Tuesday, November 03, 2009 12:07 AM
> To: [email protected]
> Subject: [hlds_linux] TF2 autoupdate
>
> Hello,
>
> what must I do that my TeamFortress2 Server make an autoupdate when I
> restart it ?
>
> In the commanline I set -autoupdate
> but dont work...
>
>
> --
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> Jetzt freischalten unter http://portal.gmx.net/de/go/maxdome01
>
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