Game specific. DODS has it. On Tue, Nov 3, 2009 at 6:16 PM, Rick Payton <[email protected]> wrote:
> I was always under the impression that -autoupdate should be the LAST > parameter on the command line. Also, under Linux, the -console switch isn't > needed / used, because the "console" is the only option for Linux users. And > finally, I thought -tickrate was removed for OB based games? > > --mauirixxx > > -----Original Message----- > From: [email protected] [mailto: > [email protected]] On Behalf Of Andy Wallace > Sent: Tuesday, November 03, 2009 12:47 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] TF2 autoupdate > > -autoupdate is in the wrong place for a start as it needs to do that action > before loading any maps. The map specified was also wrong (should be > ctf_2fort) so nothing appears to happen after the server initialises. You > also need to tell SRCDS to run the admin console (for obvious reasons.) > Example of correct script: > > ./srcds_run -console -game tf -autoupdate +ip > xx.xx.xxx.xx +port 27015 +maxplayers 10 -tickrate 100 +map ctf_2fort > > Try that and see how it goes. No need to overload the script with > superflous commands like "-net_queuesplits 0" or "-nobots" etc. Get it > working in basic form first, then try these extra commands later, one by > one. > > Hope this helps :) > > Andy Wallace > www.bns-outlaws.co.uk > gs: 94.75.234.53:27015 & 94.75.234.54:27015 > (come join us and have some fun with alltalk and custom maps/sounds - don't > be shy - all welcome) > > --- On Tue, 3/11/09, [email protected] <[email protected]> wrote: > > From: [email protected] <[email protected]> > Subject: Re: [hlds_linux] TF2 autoupdate > To: "Half-Life dedicated Linux server mailing list" < > [email protected]> > Date: Tuesday, 3 November, 2009, 9:07 PM > > Screenlog show me this: > > Auto detecting CPU > Using default binary: ./srcds_i486 > Server will auto-restart if there is a crash. > > Console initialized. > Game.dll loaded for "Team Fortress" > Particles: Missing 'particles/error.pcf' > maxplayers set to 10 > Unknown command "r_decal_cullsize" > "sv_password" = "" > notify > - Server password for entry into multiplayer games > Unknown command "port" > Unknown command "startupmenu" > Network: IP xx.xxx.xx.xx, mode MP, dedicated Yes, ports 27015 SV / 27005 CL > ConVarRef room_type doesn't point to an existing ConVar > Executing dedicated server config file > [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. > Continuing with current version anyway. > Unknown command "mp_autokick" > Unknown command "mp_buytime" > Unknown command "mp_c4timer" > Unknown command "mp_dynamicpricing" > Unknown command "mp_dynamicprice" > Unknown command "mp_freezetime" > Unknown command "mp_limitteams" > Unknown command "mp_logecho" > Unknown command "mp_logfile" > Unknown command "mp_roundtime" > Unknown command "mp_spawnprotectiontime" > Unknown command "mp_startmoney" > Unknown command "mp_tkpunish" > Unknown command "sv_accelerate" > Unknown command "sv_airaccelerate" > Unknown command "sv_friction" > Unknown command "sv_maxspeed" > Unknown command "sv_stepsize" > Unknown command "sv_wateraccelerate" > Unknown command "sv_waterfriction" > Unknown command "cvarblock_mincmdrat" > exec: couldn't exec ctf_2fort.cfg > Adding master server 72.165.61.136:27012 > Adding master server 72.165.61.136:27013 > Connection to Steam servers successful. > VAC secure mode is activated. > > > > Startup command is: > ./srcds_run -game tf +map 2fort -maxplayers 10 -net_queuesplits 0 +ip > xx.xx.xxx.xx +port 27015 -tickrate 100 -nobots -notv -retry -autoupdate > > -------- Original-Nachricht -------- > > Datum: Tue, 3 Nov 2009 10:29:56 -0800 > > Von: Milton Ngan <[email protected]> > > An: "[email protected]" < > [email protected]> > > Betreff: Re: [hlds_linux] TF2 autoupdate > > > What output are you seeing when you run "srcds_run -autoupadate ..."? > > > > What you should see is something like this: > > > > > > WARNING: No map specified! Server may not heartbeat. > > Auto detecting CPU > > Using default binary: ./srcds_i486 > > Server will auto-restart if there is a crash. > > INFO: Located steam: ./steam > > Updating server using Steam. > > Checking bootstrapper version ... > > ... > > > > > > The line "INFO: Located steam:" is what you should see. If you don't, > then > > you don't have steam in the same directory as the srcds_run, or in the > > parent directory (..), or in your path. In that case you will see this: > > > > WARNING: Failed to locate steam binary. > > > > M. > > > > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On Behalf Of > [email protected] > > Sent: Tuesday, November 03, 2009 12:07 AM > > To: [email protected] > > Subject: [hlds_linux] TF2 autoupdate > > > > Hello, > > > > what must I do that my TeamFortress2 Server make an autoupdate when I > > restart it ? > > > > In the commanline I set -autoupdate > > but dont work... > > > > > > -- > > GRATIS für alle GMX-Mitglieder: Die maxdome Movie-FLAT! > > Jetzt freischalten unter http://portal.gmx.net/de/go/maxdome01 > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > -- > DSL-Preisknaller: DSL Komplettpakete schon für 16,99 Euro mtl.!* > http://portal.gmx.net/de/go/dsl02 > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

