Order of parameters doesn't matter whatsoever.

On Wednesday, November 4, 2009, Andy Wallace <[email protected]> wrote:
> Well you may be right about the -console option but it doesn't cause any 
> issue on my linux server.  -tickrate is not really needed as it will set to 
> the default anyway, but we find its best to specify it (causes less lag when 
> running multiple servers and we find 33 is good enough anyway.)
>
> Main thing is it worked for the person asking about it.  -autoupdate is best 
> run near start of the script command as the game is gonna want to update 
> before loading any maps or configs.
>
>
>
> --- On Tue, 3/11/09, Rick Payton <[email protected]> wrote:
>
> From: Rick Payton <[email protected]>
> Subject: Re: [hlds_linux] TF2 autoupdate
> To: "Half-Life dedicated Linux server mailing list" 
> <[email protected]>
> Date: Tuesday, 3 November, 2009, 11:16 PM
>
> I was always under the impression that -autoupdate should be the LAST 
> parameter on the command line. Also, under Linux, the -console switch isn't 
> needed / used, because the "console" is the only option for Linux users. And 
> finally, I thought -tickrate was removed for OB based games?
>
> --mauirixxx
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Andy Wallace
> Sent: Tuesday, November 03, 2009 12:47 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] TF2 autoupdate
>
> -autoupdate is in the wrong place for a start as it needs to do that action 
> before loading any maps.  The map specified was also wrong (should be 
> ctf_2fort) so nothing appears to happen after the server initialises.  You 
> also need to tell SRCDS to run the admin console (for obvious reasons.) 
> Example of correct script:
>
> ./srcds_run -console -game tf -autoupdate +ip
> xx.xx.xxx.xx +port 27015 +maxplayers 10 -tickrate 100 +map ctf_2fort
>
> Try that and see how it goes. No need to overload the script with superflous 
> commands like "-net_queuesplits 0" or "-nobots" etc.  Get it working in basic 
> form first, then try these extra commands later, one by one.
>
> Hope this helps :)
>
> Andy Wallace
> www.bns-outlaws.co.uk
> gs: 94.75.234.53:27015 & 94.75.234.54:27015
> (come join us and have some fun with alltalk and custom maps/sounds - don't 
> be shy - all welcome)
>
> --- On Tue, 3/11/09, [email protected] <[email protected]> wrote:
>
> From: [email protected] <[email protected]>
> Subject: Re: [hlds_linux] TF2 autoupdate
> To: "Half-Life dedicated Linux server mailing list" 
> <[email protected]>
> Date: Tuesday, 3 November, 2009, 9:07 PM
>
> Screenlog show me this:
>
> Auto detecting CPU
> Using default binary: ./srcds_i486
> Server will auto-restart if there is a crash.
>
> Console initialized.
> Game.dll loaded for "Team Fortress"
> Particles: Missing 'particles/error.pcf'
> maxplayers set to 10
> Unknown command "r_decal_cullsize"
> "sv_password" = ""
>  notify
>  - Server password for entry into multiplayer games
> Unknown command "port"
> Unknown command "startupmenu"
> Network: IP xx.xxx.xx.xx, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
> ConVarRef room_type doesn't point to an existing ConVar
> Executing dedicated server config file
> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
> Continuing with current version anyway.
> Unknown command "mp_autokick"
> Unknown command "mp_buytime"
> Unknown command "mp_c4timer"
> Unknown command "mp_dynamicpricing"
> Unknown command "mp_dynamicprice"
> Unknown command "mp_freezetime"
> Unknown command "mp_limitteams"
> Unknown command "mp_logecho"
> Unknown command "mp_logfile"
> Unknown command "mp_roundtime"
> Unknown command "mp_spawnprotectiontime"
> Unknown command "mp_startmoney"
> Unknown command "mp_tkpunish"
> Unknown command "sv_accelerate"
> Unknown command "sv_airaccelerate"
> Unknown command "sv_friction"
> Unknown command "sv_maxspeed"
> Unknown command "sv_stepsize"
> Unknown command "sv_wateraccelerate"
> Unknown command "sv_waterfriction"
> Unknown command "cvarblock_mincmdrat"
> exec: couldn't exec ctf_2fort.cfg
> Adding master server 72.165.61.136:27012
> Adding master server 72.165.61.136:27013
> Connection to Steam servers successful.
>    VAC secure mode is activated.
>
>
>
> Startup command is:
> ./srcds_run -game tf +map 2fort -maxplayers 10 -net_queuesplits 0 +ip 
> xx.xx.xxx.xx +port 27015 -tickrate 100

-- 
Thanks,
 - Saul.

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