Screenlog show me this:

Auto detecting CPU
Using default binary: ./srcds_i486
Server will auto-restart if there is a crash.

Console initialized.
Game.dll loaded for "Team Fortress"
Particles: Missing 'particles/error.pcf'
maxplayers set to 10
Unknown command "r_decal_cullsize"
"sv_password" = ""
 notify
 - Server password for entry into multiplayer games
Unknown command "port"
Unknown command "startupmenu"
Network: IP xx.xxx.xx.xx, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
Continuing with current version anyway.
Unknown command "mp_autokick"
Unknown command "mp_buytime"
Unknown command "mp_c4timer"
Unknown command "mp_dynamicpricing"
Unknown command "mp_dynamicprice"
Unknown command "mp_freezetime"
Unknown command "mp_limitteams"
Unknown command "mp_logecho"
Unknown command "mp_logfile"
Unknown command "mp_roundtime"
Unknown command "mp_spawnprotectiontime"
Unknown command "mp_startmoney"
Unknown command "mp_tkpunish"
Unknown command "sv_accelerate"
Unknown command "sv_airaccelerate"
Unknown command "sv_friction"
Unknown command "sv_maxspeed"
Unknown command "sv_stepsize"
Unknown command "sv_wateraccelerate"
Unknown command "sv_waterfriction"
Unknown command "cvarblock_mincmdrat"
exec: couldn't exec ctf_2fort.cfg
Adding master server 72.165.61.136:27012
Adding master server 72.165.61.136:27013
Connection to Steam servers successful.
   VAC secure mode is activated.



Startup command is:
./srcds_run -game tf +map 2fort -maxplayers 10 -net_queuesplits 0 +ip 
xx.xx.xxx.xx +port 27015 -tickrate 100 -nobots -notv -retry -autoupdate

-------- Original-Nachricht --------
> Datum: Tue, 3 Nov 2009 10:29:56 -0800
> Von: Milton Ngan <[email protected]>
> An: "[email protected]" <[email protected]>
> Betreff: Re: [hlds_linux] TF2 autoupdate

> What output are you seeing when you run "srcds_run -autoupadate ..."?
> 
> What you should see is something like this:
> 
> 
> WARNING: No map specified! Server may not heartbeat.
> Auto detecting CPU
> Using default binary: ./srcds_i486
> Server will auto-restart if there is a crash.
> INFO: Located steam: ./steam
> Updating server using Steam.
> Checking bootstrapper version ...
> ...
> 
> 
> The line "INFO: Located steam:" is what you should see. If you don't, then
> you don't have steam in the same directory as the srcds_run, or in the
> parent directory (..), or in your path. In that case you will see this:
> 
> WARNING: Failed to locate steam binary.
> 
> M.
> 
> 
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of [email protected]
> Sent: Tuesday, November 03, 2009 12:07 AM
> To: [email protected]
> Subject: [hlds_linux] TF2 autoupdate
> 
> Hello,
> 
> what must I do that my TeamFortress2 Server make an autoupdate when I
> restart it ?
> 
> In the commanline I set -autoupdate
> but dont work...
> 
> 
> -- 
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> 
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