Screenlog show me this: Auto detecting CPU Using default binary: ./srcds_i486 Server will auto-restart if there is a crash.
Console initialized. Game.dll loaded for "Team Fortress" Particles: Missing 'particles/error.pcf' maxplayers set to 10 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Unknown command "port" Unknown command "startupmenu" Network: IP xx.xxx.xx.xx, mode MP, dedicated Yes, ports 27015 SV / 27005 CL ConVarRef room_type doesn't point to an existing ConVar Executing dedicated server config file [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway. Unknown command "mp_autokick" Unknown command "mp_buytime" Unknown command "mp_c4timer" Unknown command "mp_dynamicpricing" Unknown command "mp_dynamicprice" Unknown command "mp_freezetime" Unknown command "mp_limitteams" Unknown command "mp_logecho" Unknown command "mp_logfile" Unknown command "mp_roundtime" Unknown command "mp_spawnprotectiontime" Unknown command "mp_startmoney" Unknown command "mp_tkpunish" Unknown command "sv_accelerate" Unknown command "sv_airaccelerate" Unknown command "sv_friction" Unknown command "sv_maxspeed" Unknown command "sv_stepsize" Unknown command "sv_wateraccelerate" Unknown command "sv_waterfriction" Unknown command "cvarblock_mincmdrat" exec: couldn't exec ctf_2fort.cfg Adding master server 72.165.61.136:27012 Adding master server 72.165.61.136:27013 Connection to Steam servers successful. VAC secure mode is activated. Startup command is: ./srcds_run -game tf +map 2fort -maxplayers 10 -net_queuesplits 0 +ip xx.xx.xxx.xx +port 27015 -tickrate 100 -nobots -notv -retry -autoupdate -------- Original-Nachricht -------- > Datum: Tue, 3 Nov 2009 10:29:56 -0800 > Von: Milton Ngan <[email protected]> > An: "[email protected]" <[email protected]> > Betreff: Re: [hlds_linux] TF2 autoupdate > What output are you seeing when you run "srcds_run -autoupadate ..."? > > What you should see is something like this: > > > WARNING: No map specified! Server may not heartbeat. > Auto detecting CPU > Using default binary: ./srcds_i486 > Server will auto-restart if there is a crash. > INFO: Located steam: ./steam > Updating server using Steam. > Checking bootstrapper version ... > ... > > > The line "INFO: Located steam:" is what you should see. If you don't, then > you don't have steam in the same directory as the srcds_run, or in the > parent directory (..), or in your path. In that case you will see this: > > WARNING: Failed to locate steam binary. > > M. > > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of [email protected] > Sent: Tuesday, November 03, 2009 12:07 AM > To: [email protected] > Subject: [hlds_linux] TF2 autoupdate > > Hello, > > what must I do that my TeamFortress2 Server make an autoupdate when I > restart it ? > > In the commanline I set -autoupdate > but dont work... > > > -- > GRATIS für alle GMX-Mitglieder: Die maxdome Movie-FLAT! > Jetzt freischalten unter http://portal.gmx.net/de/go/maxdome01 > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- DSL-Preisknaller: DSL Komplettpakete schon für 16,99 Euro mtl.!* http://portal.gmx.net/de/go/dsl02 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

