Yep, if server is empty it may never be updated, but if update is pushed when game is going it works.
On 14.12.2009 0:01, Nathan D. wrote: > I have noticed this but with Left4Dead 2, sometimes the map doesn't > change for a long time when the server is empty. I'm looking for a > quicker resolution. > > As far as scripting something to do this, I know nothing about scripts > so I wouldn't know where to begin. > > Nikolay Shopik wrote: >> On 13.12.2009 12:44, Nathan D. wrote: >> >>> Currently, when auto-update is turned on and updates to a game are >>> released, we have to manually restart our server(s) so that auto-update >>> will update the server during start up. Because we have to manually >>> restart, there is X amount of time before our server(s) are updated and >>> are usually empty since most of the clients have already updated. >>> >> >> When update released master servers send requestrestart for server and >> it will automatically restart when change level occur, and start update >> itself. >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

