This method would work fine, but if you share the files accross installs 
you need to be careful of the permissions involved. Another option would 
just be using rsync, if the diskspace is not an issue. If you're setting 
up something really complex, using a unionfs might also be good.

I suspect most GSPs do something to this effect. With one install, 
however, i've never crashed a server by updating it while its still 
running. A few specific scenarios definitely could, but 99% of the time 
it goes through fine, and even if it doesn't, the reboot just occurs a 
few moments early :-P. You could even send a command to each server to 
disable map changes to further reduce the odds of anything breaking 
while updating it in place.

- Neph

On 01/04/2010 09:49 AM, Kaspars wrote:
> es creating a base installation of the server files and then
> hard linking them to other folder with command cp -f -p -r -l /path/to/base
> /path/to/real/server. Then it is possible to update base server files using
> the srcupdatecheck (from neph)&  steam binary. Steam binary will unlink
> them, leaving real server wi


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