The problem is, how catch that masterserver restartrequest message
with sourcemod...?

2009/12/13 Zover Mirklo <[email protected]>:
> You should use some plugin for example sourcemod plugin which manages
> empty servers and changes map even when they are empty (i know that
> there are bunch of them ar sourcemod.net)&#160; Then your server will
> get updated anyway.
>  Quoting Nikolay Shopik : Yep, if server is empty it may never be
> updated, but if update is pushed
>  when game is going it works.
>  On 14.12.2009 0:01, Nathan D. wrote:
>  > I have noticed this but with Left4Dead 2, sometimes the map
> doesn't
>  > change for a long time when the server is empty. I'm looking for
> a
>  > quicker resolution.
>  >
>  > As far as scripting something to do this, I know nothing about
> scripts
>  > so I wouldn't know where to begin.
>  >
>  > Nikolay Shopik wrote:
>  >> On 13.12.2009 12:44, Nathan D. wrote:
>  >>
>  >>> Currently, when auto-update is turned on and updates to a game
> are
>  >>> released, we have to manually restart our server(s) so that
> auto-update
>  >>> will update the server during start up. Because we have to
> manually
>  >>> restart, there is X amount of time before our server(s) are
> updated and
>  >>> are usually empty since most of the clients have already
> updated.
>  >>>
>  >>
>  >> When update released master servers send requestrestart for
> server and
>  >> it will automatically restart when change level occur, and start
> update
>  >> itself.
>  >>
>  >>
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