Either there was new update or my server just didn't download all the 
files.

Updating 'Team Fortress 2 Content' from version 151 to version 152

Atleast one of them is running fine after this.

-ics

11.6.2010 0:32, 1nsane kirjoitti:
> Run the update again. Mine start fine.
>
> On Thu, Jun 10, 2010 at 5:24 PM, ics<[email protected]>  wrote:
>
>    
>> I'm getting this error on linux and server is unable to start. It seems
>> that gameinfo.txt isn't found anymore. Using this as start line on
>> /home/game/srv2/orangebox dir:
>>
>> ./srcds_run -game tf +map cp_dustbowl +ip 89.166.50.111 -port 27045
>>
>> And all i get is this:
>>
>> Auto detecting CPU
>> Using default binary: ./srcds_linux
>> Enabling debug mode
>> Server will auto-restart if there is a crash.
>> Using breakpad minidump system
>> Unable to find gameinfo.txt. Solutions:
>>
>> 1. Read http://www.valve-erc.com/srcsdk/faq.html#NoGameDir
>> 2. Run vconfig to specify which game you're working on.
>> 3. Add -game<path>  on the command line where<path>  is the directory
>> that gameinfo.txt is in.
>>
>> Unable to find gameinfo.txt. Solutions:
>>
>> 1. Read http://www.valve-erc.com/srcsdk/faq.html#NoGameDir
>> 2. Run vconfig to specify which game you're working on.
>> 3. Add -game<path>  on the command line where<path>  is the directory
>> that gameinfo.txt is in.
>>
>> BFD: Warning: /home/game/srv2/orangebox/core is truncated: expected core
>> file size>= 475705344, found: 1142784.
>>
>> warning: core file may not match specified executable file.
>> Failed to read a valid object file image from memory.
>> Cannot access memory at address 0x11e06584
>> /home/game/srv2/orangebox/debug.cmds:5: Error in sourced command file:
>> No function contains program counter for selected frame.
>> email debug.log to [email protected]
>> Fri Jun 11 00:22:20 EEST 2010: Server restart in 10 seconds
>>
>> Any ideas?
>>
>> -ics
>>
>> 10.6.2010 23:46, ics kirjoitti:
>>      
>>> If mat_showlowresimage is now cheat on CS Source beta, then it should be
>>> cheat also in Day of Defeat Source and Team Fortress 2. For example KAC
>>> will ban players for using it.
>>>
>>> -ics
>>>
>>> 10.6.2010 23:32, Jason Ruymen kirjoitti:
>>>
>>>        
>>>> Updates to Team Fortress 2, Day of Defeat: Source and Counter-Strike:
>>>>          
>> Source Beta have been released.  Please run hldsupdatetool to receive the
>> updates.  The specific changes include:
>>      
>>>> Engine
>>>> - Made several changes that improve stability for clients running low on
>>>>          
>> addressable memory.
>>      
>>>> - Changed all HTML controls to use Webkit for the rendering engine.
>>>>
>>>> Team Fortress 2
>>>> - Added Mac support.
>>>> - Overhauled the main menu, and added help to Loadout, Backpack, and
>>>>          
>> Crafting screens.
>>      
>>>> - Added Training, with support for General gameplay&    Soldier class
>>>>          
>> training for now.
>>      
>>>> - Added Offline Practice mode, with support for KOTH maps and Dustbowl.
>>>> - The "Open Character Loadout" key will now go to your future class if
>>>>          
>> you've requested a class change, but haven't respawned yet.
>>      
>>>> - Community Requests:
>>>>      - Added "mp_forceautoteam", a server convar that forces all joining
>>>>          
>> players to autoteam.
>>      
>>>>      - Added "mp_stalemate_meleeonly", a server convar that allows melee
>>>>          
>> weapons only during stalemates.
>>      
>>>>      - Added "ExtinguishPlayer" input to tf_player for map makers.
>>>>
>>>> Counter-Strike: Source Beta
>>>> - Fixed "wade" water sound not playing correctly on maps like Chateau.
>>>> - Updated the scoreboard:
>>>>       - Fixed to scale correctly in 5:4 resolution.
>>>>       - Fixed so it can be closed during intermission
>>>>       - Reduced font size to accommodate seeing 16 players per side.
>>>> - Fixed issue that awarded three points and a separate achievement when
>>>>          
>> the bomb explodes after the round ends.
>>      
>>>> - Fixed issue with round end panel blocking the view of the game.
>>>> - Fixed issue in which you weren't given credit for grenade damage if
>>>>          
>> you fired a weapon at someone then hit them with a grenade.
>>      
>>>> - Fixed getting the achievement for shooting enemies in mid-air if the
>>>>          
>> enemies were on ladders.
>>      
>>>> - Fixed mapcycle.txt skipping over several entries in the list.
>>>> - Fixed console warnings about missing materials.
>>>> - Fixed an issue that could cause a single MVP star to appear as an
>>>>          
>> entry on the scoreboard.
>>      
>>>> - Fixed issue that made the FINISHER achievement impossible to get.
>>>> - Fixed ai_test_los crashing the server.
>>>> - Fixed the chat window so it no longer renders over scoreboard.
>>>> - Fixed MVPs not being cleared when sv_nomvp is set to 1.
>>>> - Marked mat_showlowresimage as a cheat command.
>>>> - Updated several strings to be gender neutral.
>>>> - The large radar is now disabled when freeze cam is active.
>>>> - Achievements dialog changes:
>>>>       - Now displaying the Steam Achievements dialog instead of the
>>>>          
>> in-game Achievements dialog if screen width is less than 1024.
>>      
>>>>       - The Achievements dialog is now closed if you have it open and
>>>>          
>> switch to a lower resolution.
>>      
>>>> - Repositioned the Fun Fact on the summary tab of the Achievements
>>>>          
>> dialog and gave it a background to fix truncation and readability.
>>      
>>>> - Added a priority order for displaying win conditions when multiple win
>>>>          
>> conditions are set.
>>      
>>>>       - If timelimit exists and is not 0, then show timelimit.
>>>>       - If timelimit does not exist, show maxrounds if not 0.
>>>>       - If both timelimit and maxrounds are 0, show winlimit.
>>>>       - If timelimit, maxrounds, and winlimit are all 0, show nothing.
>>>>
>>>> Jason
>>>>
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>          
>> please visit:
>>      
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>>
>>>>          
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>        
>> please visit:
>>      
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>        
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>      
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>    


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to