Either there was new update or my server just didn't download all the files.
Updating 'Team Fortress 2 Content' from version 151 to version 152 Atleast one of them is running fine after this. -ics 11.6.2010 0:32, 1nsane kirjoitti: > Run the update again. Mine start fine. > > On Thu, Jun 10, 2010 at 5:24 PM, ics<[email protected]> wrote: > > >> I'm getting this error on linux and server is unable to start. It seems >> that gameinfo.txt isn't found anymore. Using this as start line on >> /home/game/srv2/orangebox dir: >> >> ./srcds_run -game tf +map cp_dustbowl +ip 89.166.50.111 -port 27045 >> >> And all i get is this: >> >> Auto detecting CPU >> Using default binary: ./srcds_linux >> Enabling debug mode >> Server will auto-restart if there is a crash. >> Using breakpad minidump system >> Unable to find gameinfo.txt. Solutions: >> >> 1. Read http://www.valve-erc.com/srcsdk/faq.html#NoGameDir >> 2. Run vconfig to specify which game you're working on. >> 3. Add -game<path> on the command line where<path> is the directory >> that gameinfo.txt is in. >> >> Unable to find gameinfo.txt. Solutions: >> >> 1. Read http://www.valve-erc.com/srcsdk/faq.html#NoGameDir >> 2. Run vconfig to specify which game you're working on. >> 3. Add -game<path> on the command line where<path> is the directory >> that gameinfo.txt is in. >> >> BFD: Warning: /home/game/srv2/orangebox/core is truncated: expected core >> file size>= 475705344, found: 1142784. >> >> warning: core file may not match specified executable file. >> Failed to read a valid object file image from memory. >> Cannot access memory at address 0x11e06584 >> /home/game/srv2/orangebox/debug.cmds:5: Error in sourced command file: >> No function contains program counter for selected frame. >> email debug.log to [email protected] >> Fri Jun 11 00:22:20 EEST 2010: Server restart in 10 seconds >> >> Any ideas? >> >> -ics >> >> 10.6.2010 23:46, ics kirjoitti: >> >>> If mat_showlowresimage is now cheat on CS Source beta, then it should be >>> cheat also in Day of Defeat Source and Team Fortress 2. For example KAC >>> will ban players for using it. >>> >>> -ics >>> >>> 10.6.2010 23:32, Jason Ruymen kirjoitti: >>> >>> >>>> Updates to Team Fortress 2, Day of Defeat: Source and Counter-Strike: >>>> >> Source Beta have been released. Please run hldsupdatetool to receive the >> updates. The specific changes include: >> >>>> Engine >>>> - Made several changes that improve stability for clients running low on >>>> >> addressable memory. >> >>>> - Changed all HTML controls to use Webkit for the rendering engine. >>>> >>>> Team Fortress 2 >>>> - Added Mac support. >>>> - Overhauled the main menu, and added help to Loadout, Backpack, and >>>> >> Crafting screens. >> >>>> - Added Training, with support for General gameplay& Soldier class >>>> >> training for now. >> >>>> - Added Offline Practice mode, with support for KOTH maps and Dustbowl. >>>> - The "Open Character Loadout" key will now go to your future class if >>>> >> you've requested a class change, but haven't respawned yet. >> >>>> - Community Requests: >>>> - Added "mp_forceautoteam", a server convar that forces all joining >>>> >> players to autoteam. >> >>>> - Added "mp_stalemate_meleeonly", a server convar that allows melee >>>> >> weapons only during stalemates. >> >>>> - Added "ExtinguishPlayer" input to tf_player for map makers. >>>> >>>> Counter-Strike: Source Beta >>>> - Fixed "wade" water sound not playing correctly on maps like Chateau. >>>> - Updated the scoreboard: >>>> - Fixed to scale correctly in 5:4 resolution. >>>> - Fixed so it can be closed during intermission >>>> - Reduced font size to accommodate seeing 16 players per side. >>>> - Fixed issue that awarded three points and a separate achievement when >>>> >> the bomb explodes after the round ends. >> >>>> - Fixed issue with round end panel blocking the view of the game. >>>> - Fixed issue in which you weren't given credit for grenade damage if >>>> >> you fired a weapon at someone then hit them with a grenade. >> >>>> - Fixed getting the achievement for shooting enemies in mid-air if the >>>> >> enemies were on ladders. >> >>>> - Fixed mapcycle.txt skipping over several entries in the list. >>>> - Fixed console warnings about missing materials. >>>> - Fixed an issue that could cause a single MVP star to appear as an >>>> >> entry on the scoreboard. >> >>>> - Fixed issue that made the FINISHER achievement impossible to get. >>>> - Fixed ai_test_los crashing the server. >>>> - Fixed the chat window so it no longer renders over scoreboard. >>>> - Fixed MVPs not being cleared when sv_nomvp is set to 1. >>>> - Marked mat_showlowresimage as a cheat command. >>>> - Updated several strings to be gender neutral. >>>> - The large radar is now disabled when freeze cam is active. >>>> - Achievements dialog changes: >>>> - Now displaying the Steam Achievements dialog instead of the >>>> >> in-game Achievements dialog if screen width is less than 1024. >> >>>> - The Achievements dialog is now closed if you have it open and >>>> >> switch to a lower resolution. >> >>>> - Repositioned the Fun Fact on the summary tab of the Achievements >>>> >> dialog and gave it a background to fix truncation and readability. >> >>>> - Added a priority order for displaying win conditions when multiple win >>>> >> conditions are set. >> >>>> - If timelimit exists and is not 0, then show timelimit. >>>> - If timelimit does not exist, show maxrounds if not 0. >>>> - If both timelimit and maxrounds are 0, show winlimit. >>>> - If timelimit, maxrounds, and winlimit are all 0, show nothing. >>>> >>>> Jason >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> >> please visit: >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

