Yeah. Impossible that they compiled a new engine.dll and engine.so and  
forgot to pack one.

I mean, Linux is identical to windows in every way, so how could the  
srcds bins be different.

Sent from my mobile.

On Jun 26, 2010, at 12:00 PM, "Saul Rennison"  
<[email protected]> wrote:

> That's impossible, the builds are identical. You're tests are  
> obviously
> inaccurate.
>
> Thanks,
> - Saul.
>
>
> On 26 June 2010 14:41, Marc.B <[email protected]> wrote:
>
>> Hi,
>>
>> Any ETA when the linux server gameplay will be fixed ? It still  
>> different
>> from the Windows dedicated version.
>>
>> For example, when you shoot someone thought the door on de_dust2  
>> with AWP
>> On linux server, you will only make about 30/35 HP damage, while on  
>> Windows
>> server you will make around 70HP dammage.
>>
>> This is just an example of severals bug that have been corrected on  
>> the
>> windows dedicated server but not on linux dedicated.
>>
>> Cheers,
>> _______________________________________________
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>>
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