Sassafras says:
10:08 PM - Nosebleed: there is 1 problem
10:08 PM - Josheroo: ?
10:08 PM - Nosebleed: when u try to use ur flashlight
10:08 PM - Nosebleed: it crashes ur game

Cheers,
Kyle.

On Tue, Jul 6, 2010 at 9:13 PM, 1nsane <[email protected]> wrote:
> I'm getting complaints of flashlight caused crashes from players.
>
> Anyone else see this?
>
> On Tue, Jul 6, 2010 at 11:36 PM, Cc2iscooL <[email protected]> wrote:
>
>> It doesn't appear to have been announced.
>>
>> On Tue, Jul 6, 2010 at 9:59 PM, Nathan D. <[email protected]> wrote:
>>
>> > Hmm, this appears to have not been posted on hlds_announce. Can anyone
>> > confirm because it could just be my phone not receiving the email.
>> >
>> > On 7/6/2010 6:30 PM, Jason Ruymen wrote:
>> > > An optional update for Counter-Strike: Source is now available.  Please
>> > run hldsupdatetool to receive the update.  The specific changes include:
>> > >
>> > > Counter-Strike: Source:
>> > > - Fixed a crash that could occur after the bomb exploded.
>> > > - Fixed a crash that could occur when attempting to exit the game.
>> > > - Changed default values of the following server variables to reflect
>> the
>> > increase of the default tick rate from 33 to 66:
>> > >       - sv_mincmdrate - 10
>> > >       - sv_maxcmdrate - 66
>> > >       - sv_maxupdaterate - 66
>> > > - Marked 'developer' cvar as cheat.
>> > > - Corrected kill/death reporting in gun games.  Deaths were not being
>> > properly counted in games using instant respawn.
>> > > - Marked test_round_winpanel, test_match_winpanel, test_freezepanel
>> > commands as cheats.
>> > > - Added sv_nowinpanel and cl_nowinpanel options that can be used to
>> > disable the win panel that displays the team winner, MVP, and fun fact at
>> > the end of a round.
>> > > - Clamped ladder dampen values.
>> > > - Fixed jointeam cvar so giving it invalid values no longer spams the
>> > server console.
>> > > - Removed functionality of cl_minmodels.
>> > > - Fixed voice indicators to display at all times rather than just after
>> > their respective players have come into contact when -alltalk is on.
>> > > - Fixed scoreboard to display correct number of SourceTV viewers.
>> > > - Adjusted death notices to display under scoreboard.
>> > > - Defaulted 'Simplified list' to OFF and made the setting persistent.
>> > > - Fixed an issue that could make it appear as if a player already had
>> one
>> > or more MVP stars upon joining a server.
>> > > - Made text on loading bar more legible.
>> > > - Added more materials that were missing for community maps.
>> > >
>> > > Engine:
>> > > - Fixed disconnect exploit causing players to be forced off of a server
>> > due to an overflowed packet.
>> > > - Fixed players being able to start the game using a DirectX level less
>> > than DirectX8.
>> > >
>> > > Windows Dedicated Server:
>> > > - Added Counter-Strike: Source to the list of games for the dedicated
>> > server when running through the Steam client.
>> > >
>> > >
>> > > An update on the Update
>> > > The reason for the recent update was to move Counter-Strike Source
>> (CSS)
>> > from the older HL2 version of the Source engine to the most recent
>> version.
>> > This brings the CSS codebase in-line with our other games. This resolves
>> > long standing issues associated with the older engine and allows us to
>> > benefit from features and bug fixes in other source games as they come
>> > online, such as improved graphic effects and more accurate hit
>> registration.
>> > >
>> > > During this process we created some unintended side effects, these are
>> > bugs. We are actively investigating all reports.
>> > >
>> > > A good example of this is bullet penetration changing on Linux Servers
>> > only; not Windows Servers. This was a subtle bug to track down and
>> > understand.  It has been fixed.
>> > >
>> > > Rest assured we will continue to fix old and new CSS bugs. We want to
>> > retain the CSS gameplay experience that you know and love. We would also
>> > like to thank everyone reporting bugs and posting constructive feedback.
>> > This is an invaluable part of the process.
>> > >
>> > > The CSS Team
>> > >
>> > >
>> > > _______________________________________________
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>> > please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > >
>> > >
>> > _______________________________________________
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>> >
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