2 clients + 40 bots = capped at 500fps. Hopefully it's just a regression, Kyle.
On Tue, Jun 28, 2011 at 1:00 AM, Saul Rennison <[email protected]> wrote: > What is the FPS when there's players in the server? I believe this > reduced FPS only takes effect when the server is > idle/empty/hibernating. > > On Tuesday, 28 June 2011, clad iron <[email protected]> wrote: >> I'm not sure half of 950 in my post is 255. >> >> Your logic is wrong sir. >> >> On Tue, Jun 28, 2011 at 3:12 AM, <[email protected]> wrote: >> >>> No and yes... it seems to be capped at 500. Not halved. So setting it to >>> 1000 means you get 500, and so does setting it to 600, or 500. >>> >>> > -----Original Message----- >>> > From: [email protected] [mailto:hlds_linux- >>> > [email protected]] On Behalf Of prithu >>> > Sent: 28 June 2011 05:31 >>> > To: Half-Life dedicated Linux server mailing list >>> > Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day >>> > of Defeat: Source and Half-Life 2: Deathmatch Updates Released >>> > >>> > This update has caused all of our server's FPS to sit at half the >>> > amount >>> > it would usually sit at (~480 instead of ~1000). Is anyone else >>> > experiencing this? >>> > >>> > On 28/06/2011 10:34 AM, Jason Ruymen wrote: >>> > > Required updates to Team Fortress 2, Counter-Strike: Source, Day of >>> > Defeat: Source and Half-Life 2: Deathmatch are now available. The >>> > specific changes include: >>> > > >>> > > Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) >>> > > - Reduced CPU usage for idle servers >>> > > >>> > > Team Fortress 2 >>> > > - Added the Splendid Screen, Ali Baba's Wee Booties, and the >>> > Mantreads to the whitelist for Medieval mode >>> > > - Added a server console message when a player is sent to the server >>> > via the matchmaking system >>> > > - Fixed the cl_gameserver_list output >>> > > - Fixed the Quick-Fix showing the fire overlay when running in DX8 >>> > > - Fixed a problem with team paints not being displayed properly when >>> > playing >>> > > - Fixed a display problem with Hatless hats >>> > > - Fixed a problem that prevented the new Scout items from being used >>> > in crafting recipes >>> > > - Fixed a problem with clients seeing the incorrect vote options >>> > after changing servers >>> > > - Fixed the backpack image for the Schadenfreude not being disabled >>> > when using paint >>> > > - Updated the Planeswalker Goggles to not hide the Scout's >>> > hat/headset >>> > > - Updated the taunt items to be nameable >>> > > - Updated the localization files >>> > > >>> > > Jason >>> > > >>> > > >>> > > _______________________________________________ >>> > > To unsubscribe, edit your list preferences, or view the list >>> > archives, please visit: >>> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> > > >>> > >>> > >>> > _______________________________________________ >>> > To unsubscribe, edit your list preferences, or view the list archives, >>> > please visit: >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > -- > -- > Kind regards, > *Saul Rennison* > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

