Had a crash today too. Might be replay related as the function it crashed in
is bot related. There are no other bots on the server.

2011/7/27 clad iron <[email protected]>

> Is there a possibility of valve adding cvars for each weapon to disable 1
> at
> a time ?
> This way if problems arise with them , they could be disabled , or if
> server
> op's do not want certain weapons on the server.
>
> On Wed, Jul 27, 2011 at 9:40 AM, Chris <[email protected]> wrote:
>
> > I disabled the new weapons a few days ago on my server and haven't
> > experienced any crashes since.
> > I'm wondering with the recent update if anyone is experiencing crashing
> > still?  I'd like to re-enable these weapons if everything seems to be
> > functioning without any problems.
> >
> > Let me know.
> >
> > Chris
> >
> > On Wed, Jul 27, 2011 at 7:58 AM, Bajdechi "Nightbox" Alexandru <
> > [email protected]> wrote:
> >
> > > I had a crash few minutes ago, anyone still have problems ?
> > >
> > > PS: Valve reopened their servers ? I see matchmaking fails to deliver
> > > players to servers in my region.
> > >
> > > 2011/7/27 Zover Mirklo <[email protected]>
> > >
> > > >
> > > >  Just had a hang on cp_egypt_final. It started using all the 100% of
> > > >  core  of cpu and I couldnt even detach the screen. I am probably
> > > >  going to block new weapons.This is the second time it  happens. On
> > > >  first time it hanged all my box. Only manual box restart  helped..
> > > >  CitÄ“jot *Jesse Molina <[email protected]> [1]*:
> > > > > I use a bash srcds control script that does the following before a
> > > > > quit;
> > > > >
> > > > >  STOPCOUNTDOWN=10
> > > > >  until [ $STOPCOUNTDOWN -eq 0 ] ; do
> > > > >    echo -n "."
> > > > >    # Send both a say and cm_csay, since sm_csay requires sourcemod.
> > > > >    tmux send-keys -t $GAMEDIR
> > > > >    "sm_csay Server is shutting down in $STOPCOUNTDOWN seconds!" C-m
> > > > >    tmux send-keys -t $GAMEDIR
> > > > >    "say Server is shutting down in $STOPCOUNTDOWN seconds!" C-m
> > > > >    STOPCOUNTDOWN=$(( $STOPCOUNTDOWN - 1))
> > > > >    sleep 1
> > > > >  done
> > > > >  tmux send-keys -t $GAMEDIR "quit" C-m
> > > > >
> > > > >
> > > > >
> > > > >  I use tmux instead of screen, but you can probably do the same
> with
> > > > >  screen.  This does not require rcon, though that would be an
> > > > > alternative
> > > > >  method of sending the commands.
> > > > >
> > > > >  Also, if you use the "quit" command (exit also works/does the same
> > > > >  thing?) then the clients don't time-out.  They get a packet which
> > > > >  triggers a nice dialog box, which tells them that the server is
> > > > > shutting
> > > > >  down, similar to if they had been kicked.
> > > > >
> > > > >  Depending upon the reason for the shutdown, you could control the
> > > > >  message sent in the say/sm_say commands via another $variable.
> > > > >
> > > > >
> > > > >
> > > > >  Comments welcome.
> > > > >
> > > > >
> > > > >
> > > > >  E3pO wrote:
> > > > >  > is there a good way to warn the server that there is an update
> > > > > and needs to
> > > > >  > restart instead of just restarting the server and saying "WE
> > > > > ARE GOING TO
> > > > >  > RESTART FOR UPDATES" like a million times?
> > > > >  >
> > > > >  > When you kill the server players clients time out and then get
> > > > > a lost
> > > > >  > connection to server. It would be cool to have something like
> > > > > "closeupdate"
> > > > >  > as a command that pops up a dialog after they get timed out
> > > > > that the server
> > > > >  > is currently updating and that they can reconnect when it is
> > > > > done.
> > > > >
> > > > >  --
> > > > >  # Jesse Molina
> > > > >  # Mail = [email protected]
> > > > >  # Page = [email protected]
> > > > >  # Cell = 1.602.323.7608
> > > > >  # Web  = http://www.opendreams.net/jesse/
> > > > >
> > > > >
> > > > >
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> > > >
> > > >
> > > > Links:
> > > > ------
> > > > [1] mailto:[email protected]
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-- 
Best regards,
AnAkIn,
-------------
ESL EU TF2 Admin
http://www.esl.eu/eu/tf2
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