Just had a hang on cp_egypt_final. It started using all the 100% of
 core  of cpu and I couldnt even detach the screen. I am probably
 going to block new weapons.This is the second time it  happens. On
 first time it hanged all my box. Only manual box restart  helped..
  CitÄ“jot *Jesse Molina <[email protected]> [1]*:
> I use a bash srcds control script that does the following before a
> quit;
> 
>  STOPCOUNTDOWN=10
>  until [ $STOPCOUNTDOWN -eq 0 ] ; do
>    echo -n "."
>    # Send both a say and cm_csay, since sm_csay requires sourcemod.
>    tmux send-keys -t $GAMEDIR
>    "sm_csay Server is shutting down in $STOPCOUNTDOWN seconds!" C-m
>    tmux send-keys -t $GAMEDIR
>    "say Server is shutting down in $STOPCOUNTDOWN seconds!" C-m
>    STOPCOUNTDOWN=$(( $STOPCOUNTDOWN - 1))
>    sleep 1
>  done
>  tmux send-keys -t $GAMEDIR "quit" C-m
> 
> 
> 
>  I use tmux instead of screen, but you can probably do the same with
>  screen.  This does not require rcon, though that would be an
> alternative
>  method of sending the commands.
> 
>  Also, if you use the "quit" command (exit also works/does the same
>  thing?) then the clients don't time-out.  They get a packet which
>  triggers a nice dialog box, which tells them that the server is
> shutting
>  down, similar to if they had been kicked.
> 
>  Depending upon the reason for the shutdown, you could control the
>  message sent in the say/sm_say commands via another $variable.
> 
> 
> 
>  Comments welcome.
> 
> 
> 
>  E3pO wrote:
>  > is there a good way to warn the server that there is an update
> and needs to
>  > restart instead of just restarting the server and saying "WE
> ARE GOING TO
>  > RESTART FOR UPDATES" like a million times?
>  >
>  > When you kill the server players clients time out and then get
> a lost
>  > connection to server. It would be cool to have something like
> "closeupdate"
>  > as a command that pops up a dialog after they get timed out
> that the server
>  > is currently updating and that they can reconnect when it is
> done.
> 
>  --
>  # Jesse Molina
>  # Mail = [email protected]
>  # Page = [email protected]
>  # Cell = 1.602.323.7608
>  # Web  = http://www.opendreams.net/jesse/
> 
> 
> 
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