I confirm, my server crashes on map change, any idea ? 2011/7/27 Bajdechi "Nightbox" Alexandru <[email protected]>
> I had a crash few minutes ago, anyone still have problems ? > > PS: Valve reopened their servers ? I see matchmaking fails to deliver > players to servers in my region. > > > 2011/7/27 Zover Mirklo <[email protected]> > >> >> Just had a hang on cp_egypt_final. It started using all the 100% of >> core of cpu and I couldnt even detach the screen. I am probably >> going to block new weapons.This is the second time it happens. On >> first time it hanged all my box. Only manual box restart helped.. >> Citējot *Jesse Molina <[email protected]> [1]*: >> > I use a bash srcds control script that does the following before a >> > quit; >> > >> > STOPCOUNTDOWN=10 >> > until [ $STOPCOUNTDOWN -eq 0 ] ; do >> > echo -n "." >> > # Send both a say and cm_csay, since sm_csay requires sourcemod. >> > tmux send-keys -t $GAMEDIR >> > "sm_csay Server is shutting down in $STOPCOUNTDOWN seconds!" C-m >> > tmux send-keys -t $GAMEDIR >> > "say Server is shutting down in $STOPCOUNTDOWN seconds!" C-m >> > STOPCOUNTDOWN=$(( $STOPCOUNTDOWN - 1)) >> > sleep 1 >> > done >> > tmux send-keys -t $GAMEDIR "quit" C-m >> > >> > >> > >> > I use tmux instead of screen, but you can probably do the same with >> > screen. This does not require rcon, though that would be an >> > alternative >> > method of sending the commands. >> > >> > Also, if you use the "quit" command (exit also works/does the same >> > thing?) then the clients don't time-out. They get a packet which >> > triggers a nice dialog box, which tells them that the server is >> > shutting >> > down, similar to if they had been kicked. >> > >> > Depending upon the reason for the shutdown, you could control the >> > message sent in the say/sm_say commands via another $variable. >> > >> > >> > >> > Comments welcome. >> > >> > >> > >> > E3pO wrote: >> > > is there a good way to warn the server that there is an update >> > and needs to >> > > restart instead of just restarting the server and saying "WE >> > ARE GOING TO >> > > RESTART FOR UPDATES" like a million times? >> > > >> > > When you kill the server players clients time out and then get >> > a lost >> > > connection to server. It would be cool to have something like >> > "closeupdate" >> > > as a command that pops up a dialog after they get timed out >> > that the server >> > > is currently updating and that they can reconnect when it is >> > done. >> > >> > -- >> > # Jesse Molina >> > # Mail = [email protected] >> > # Page = [email protected] >> > # Cell = 1.602.323.7608 >> > # Web = http://www.opendreams.net/jesse/ >> > >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list >> > archives, please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> Links: >> ------ >> [1] mailto:[email protected] >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

