I confirm, my server crashes on map change, any idea ?

2011/7/27 Bajdechi "Nightbox" Alexandru <[email protected]>

> I had a crash few minutes ago, anyone still have problems ?
>
> PS: Valve reopened their servers ? I see matchmaking fails to deliver
> players to servers in my region.
>
>
> 2011/7/27 Zover Mirklo <[email protected]>
>
>>
>>  Just had a hang on cp_egypt_final. It started using all the 100% of
>>  core  of cpu and I couldnt even detach the screen. I am probably
>>  going to block new weapons.This is the second time it  happens. On
>>  first time it hanged all my box. Only manual box restart  helped..
>>  CitÄ“jot *Jesse Molina <[email protected]> [1]*:
>> > I use a bash srcds control script that does the following before a
>> > quit;
>> >
>> >  STOPCOUNTDOWN=10
>> >  until [ $STOPCOUNTDOWN -eq 0 ] ; do
>> >    echo -n "."
>> >    # Send both a say and cm_csay, since sm_csay requires sourcemod.
>> >    tmux send-keys -t $GAMEDIR
>> >    "sm_csay Server is shutting down in $STOPCOUNTDOWN seconds!" C-m
>> >    tmux send-keys -t $GAMEDIR
>> >    "say Server is shutting down in $STOPCOUNTDOWN seconds!" C-m
>> >    STOPCOUNTDOWN=$(( $STOPCOUNTDOWN - 1))
>> >    sleep 1
>> >  done
>> >  tmux send-keys -t $GAMEDIR "quit" C-m
>> >
>> >
>> >
>> >  I use tmux instead of screen, but you can probably do the same with
>> >  screen.  This does not require rcon, though that would be an
>> > alternative
>> >  method of sending the commands.
>> >
>> >  Also, if you use the "quit" command (exit also works/does the same
>> >  thing?) then the clients don't time-out.  They get a packet which
>> >  triggers a nice dialog box, which tells them that the server is
>> > shutting
>> >  down, similar to if they had been kicked.
>> >
>> >  Depending upon the reason for the shutdown, you could control the
>> >  message sent in the say/sm_say commands via another $variable.
>> >
>> >
>> >
>> >  Comments welcome.
>> >
>> >
>> >
>> >  E3pO wrote:
>> >  > is there a good way to warn the server that there is an update
>> > and needs to
>> >  > restart instead of just restarting the server and saying "WE
>> > ARE GOING TO
>> >  > RESTART FOR UPDATES" like a million times?
>> >  >
>> >  > When you kill the server players clients time out and then get
>> > a lost
>> >  > connection to server. It would be cool to have something like
>> > "closeupdate"
>> >  > as a command that pops up a dialog after they get timed out
>> > that the server
>> >  > is currently updating and that they can reconnect when it is
>> > done.
>> >
>> >  --
>> >  # Jesse Molina
>> >  # Mail = [email protected]
>> >  # Page = [email protected]
>> >  # Cell = 1.602.323.7608
>> >  # Web  = http://www.opendreams.net/jesse/
>> >
>> >
>> >
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>>
>>
>> Links:
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>
>
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